It's Too Simple To Say Games Are Becoming More Like Movies. There's More To It, Even With Cutscenes.

Here is a fascinating dissection by Vimeo user Matthias Stork which is seven months old, but recently written up by Indiewire and tweeted by Roger Ebert, so I thought it was worth sharing. It delves into the relationship held between movies and games—which goes further than simply having more cutscenes in games… »1/16/13 1:30pm1/16/13 1:30pm

Dyack Promises "Dynamic, Intelligent Camera" For Too Human

Look who's writing a column in the recently-revamped »7/28/08 5:20pm7/28/08 5:20pm Edge Online! It's Silicon Knights' Denis Dyack, and he's talking about cut scenes. That's been sort of a hot-button issue lately, hasn't it? On one hand, it's difficult to tell a story without cut scenes. On the other hand, they fly in the face of a video game's…