These digital dioramas are very cool to rotate and magnify:
Dear lord, the things people make on the internet.
This past weekend, readers alerted us to an absolutely contemptible ripoff on the iTunes App Store. Someone had submitted a straight-up copy of the Canabalt flash game, called it Canabalt HD—which doesn't exist on the iOS. Once again, some unscrupulous dick managed to slide Adam Saltsman's game past Apple's mall…
You may have heard that Canabalt's on sale this weekend as part of the Because We May sale. But if you see something called Canabalt HD on the App Store, don't buy it. It's a fake.
Small, well-crafted indie games can be great about delivering unfiltered experiences. In Adam Saltsman's Canabalt, you ran and jumped until you couldn't any more. With Jason Rohrer's Passage, you wandered around a pixellated world that represented life's journey, meeting a spouse and making your way together until…
Adam Saltsman's Canabalt, the 2009 flash game sensation and mobile gaming hit, is making its way to PS3, PSP and PS Vita through the PlayStation Mini offerings in the PlayStation Store.
This isn't something done for internet shits and giggles. It's an "official conversion" of awesome death simulator Canabalt running on...the Commodore 64, one that will soon be going on sale. Like, it'll come on a cartridge. Amazing.
What happens when the creators of Sword & Sworcery meets the man behind Adventure Time? Green screen insanity, Canabalt high scores and
Last week, the outright theft of a Flash game, republished for sale on the iTunes App Store with Apple's approval, jarred the Flash development community. Though the app later was removed, anecdotal reports of similar ripoffs came trickling back.
When I was a kid we had charity walkathons at my school. We walked around the playground, making money each lap for a cause I've forgotten.
If you've ever wanted to dig into the guts of Flash game and iPhone hit Canabalt, its creators are giving you that chance, making the indie game open source as part of a charity celebration.
Inspired by the Humble Indie Bundles, a band of developers behind some of the iPhone's finest games have banded together to run a little charity drive of their own. TL;DR: awesome iPhone games for $0.99.
Canabalt, the flash smash and iPhone indie hit, got a special two-player version from the game's creator and it will be showcased in the Winnitron, a touring arcade cabinet featuring several top-notch indie hits. This badass trailer was created for both.
Most of the very best games on the PC need you to cough up at least a little cash, but if you absolutely must game for nothing, then let us show you how it's done.
Mavis Beacon may be the world's most famous typing teacher, but her indie cred pales in comparison to Adam Atomic and the nameless jumpman of Canabalt, which now features a white-knuckle edutainment mode.
Last week, game developer Tommy Refenes publicly called Apple's app store "awful" and "horrible." This week, Apple yanked his game from their store.
Before they made the excellent Canabalt, Adam Saltsman and Danny Baranowsky made a game called Gravity Hook. It was like Bionic Commando vs Peggle. Anyway, they're remaking the game in "HD", and you can play it right now.