A Tractor Beam, a Flying Rock, and BioShock Walk Into a Game

On the most recent episode of Shall We Play a Game?, my podcast with former NPR producer and correspondent JJ Sutherland, we review The Magic Circle, a game with a whole lot of BioShock alums in the credits: The Magic Circle’s lead designer, Jordan Thomas, was the creative director of BioShock 2, and he also led the… »7/22/15 2:15pm7/22/15 2:15pm

Some BioShock Music Sounds A Lot Like Parts of Classic Sci-Fi Movie 2001

Most people played through the first BioShock and probably didn’t hear anything familiar while ending their way through Rapture. But one reader’s sharp ears caught a sequence that sounds remarkably like one from the soundtrack of 2001: A Space Odyssey. Would you kindly listen and see what you think?
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​Playing a Fake Arcade Game Will Make a Weird Game Weirder

When first signs of life appeared for The Black Glove, it quickly became clear that the former BioShock devs working on the first-person game wanted it to be a bit bizarre. So, their homage to old-school arcade games won't just be a fun, nostalgic mini-game. Those creatures are going to break through into the… »10/27/14 5:30pm10/27/14 5:30pm

Ex-BioShock Developers Are Making An Arty Version Of Oregon Trail

We've all heard the story many times now: talented game developers leave their corporate jobs to strike out on their own, turning to Kickstarter in the process. So what makes The Flame in the Flood stand out? Something about BioShock's art director making a modern fancified version of The Oregon Trail, if you ask me. »10/07/14 5:15pm10/07/14 5:15pm

They Helped Make BioShock. Their Next Game Will Be Even More Surreal

You've probably played games that Joe Fielder has worked on. The former Irrational Games creator helped craft the literary voice of BioShock Infinite among others. Those titles were set in far-flung places which, despite being fantastical in nature, were understood to be real in the game you were playing through. His… »8/25/14 1:15pm8/25/14 1:15pm