If you liked 2010’s excellent, emotional action RPG Bastion, then listen to Amir Rao—co-founder of dev studio Supergiant Games—talk about the art of level design on the Critical Path Project.
If you liked 2010’s excellent, emotional action RPG Bastion, then listen to Amir Rao—co-founder of dev studio Supergiant Games—talk about the art of level design on the Critical Path Project.
Transistor
There were a lot of big games at PAX East last weekend—Watch Dogs, Assassin's Creed IV, The Last of Us—but the biggest lines were for Transistor, the newest action-RPG from the makers of Bastion.
If you ask me, Supergiant Games' Bastion was one of the best games to come out in the last few years. So, a new game from that indie dev studio is great news.
The Off-Book series of mini-documentaries, from PBS, has brought us insights on video games many times before. They've taken on the perennial argument of whether (and how) games are art