Earlier this week, Overwatch’s Bastion buff went live and, as usual, the sky fell. Players were so devastated about the changes, and so vocal, that the game’s director Jeff Kaplan just said he’d roll them back, a little consolingly. But two days post-patch, did players really have enough time to develop workable…
Imagine the warm wave of catharsis washing over you as you spend your post-match taking apart Piggy Brother’s fantastic Lego rendition of Overwatch’s Bastion brick-by-brick. Ah yes, feels good.
Touchingly, Blizzard dedicated today’s new Bastion-centric Overwatch short to Yvain Gnarbo, a Blizzard animator who died in a motorcycle accident last June.
The animated Overwatch short nobody but Bastion players wanted, “The Last Bastion,” just premiered at Gamescom.
Today on Highlight Reel we have bastion deaths, awkward apple moments, technical difficulties, powerful spells and much more!
For months now, some Overwatch players have insisted that one hero is too strong, perhaps even overpowered. Now that the game is officially out and the hero balance is more or less set, however, I hope we can all agree that the bellyaching is all bunk.
It’s been a long while since I’ve found myself humming a song with an Old Western influence. But ever since I finished Bastion a few weeks ago, and the Calamity came and wiped almost all of humanity away, every so often I’ll start vocalizing a sorrowful tune about building walls and awaiting their fall.
In celebration of the PlayStation Experience event, today 14 more games were added to the PlayStation Network, with the promised PS2 (and one remastered PS1) classics, PC titles making their PlayStation debut and a couple all new titles. Let’s see what we’ve got.
Supergiant Games, the developers of Bastion, needed someone to build them an actual replica of the Cael Hammer from the game. So they turned to Harrison Krix.
We've seen plenty of beautiful LEGO recreations of existing properties, but often the most breathtaking displays are largely original. For example, this is Aurora, a seven-by-seven foot fantasy world inspired by the floating islands of Bastion.
Transistor's 'Red' and 'the Kid' from Bastion, hand in hand. Jen Zee, the art director of Supergiant Games, celebrated the launch of their second game, Transistor with this adorable piece, where the main characters from the two games join forces.
The next game from the people behind Bastion comes out on Tuesday for PC and PlayStation 4. Here's the launch trailer. Unsurprisingly, it's totally rad. We'll have a review of the game up for you next week.
Transistor—the pretty new game from the folks behind Bastion—will be out for PS4 and PC on May 20. Killer. It'll be playable at PAX East this weekend, too.
Supergiant Games, makers of Bastion and the upcoming Transistor, would like you to know that they're totally cool with you streaming "Let's Play" videos of their games.
If you liked 2010’s excellent, emotional action RPG Bastion, then listen to Amir Rao—co-founder of dev studio Supergiant Games—talk about the art of level design on the Critical Path Project.
Transistor, the next game from the people who made Bastion, will have some sort of Dark Souls-styled multiplayer, director Greg Kasavin tells Rock Paper Shotgun. "Something we’re more interested in is a sense of feeling connected to other people who are playing in a subtle way... You can still have your personal…
There were a lot of big games at PAX East last weekend—Watch Dogs, Assassin's Creed IV, The Last of Us—but the biggest lines were for Transistor, the newest action-RPG from the makers of Bastion.
If you ask me, Supergiant Games' Bastion was one of the best games to come out in the last few years. So, a new game from that indie dev studio is great news.
A controller gets put down. A disc gets shelved next to dozens of others just like it. But, sometimes, the game lingers. It creeps into your sleep and live on in the backs of your eyelids, demanding ever more from you.