Some of the most iconic NES games around have gotten a makeover—and you can experience it first-hand in your browser. If you’re running Firefox, that is.
Take the 2D classic, keep the flat sprites for heroes and enemies and make the stage itself 3D. Toss in a few flashy camera tricks, and you’ve got a 3D Sonic concept anyone could love.
Instead, it's a series of 3D-animated shorts showing what Minecraft could be if it was, well, not more "realistic" per se, but rather more smooth and rounded around the edges.
My favorite videos on the internet are the ones that are difficult to explain. "Why am I watching this? What makes this good?" This video of tiny 3D people falling down is one of those special videos.
Because video game items are made using 3D models, turns out it's not that hard to rip them out of a game and get them working with a 3D printer. And from there, bring something that previously only existed on the screen into the real world.
I don't think I have the brains to become a terraforming scientist, though. I'd just tag along and look out windows all day.
Rocks are everywhere in video games. They sit by roads, roll around as debris, make up whole rooms, or even sometimes star in their own games—they're pretty important! So really, it's no wonder there's a whole, pages-long forum thread dedicated to crafting and sharing the prettiest 3D rocks.
The Ishikawa Watanabe Laboratory at the University of Tokyo recently showed off its very cool 3D gesture tech.
Playing with the Oculus Rift is better with friends. You can get your head chopped off, or use them as your personal "gaming chair." The idea is simple: The player with the headset on enjoys the game, like this hang gliding simulator, while the others lift, tilt and push the player, following on-screen instructions.
Really3D's minimalistic, silly recreation of the iconic Game of Thrones opening might be a joke, but looking at the precisely scaled models, you must admit it probably still took him a lot of time to do this.
That is one spectacular, buffed up Mewtwo sculpture, like something out of the XCOM games, or a live action Pokémon movie—not one of the cartoony monsters from a Nintendo game.
Ever wanted to be a mobile game developer and weren't sure where to start? This. This right here. Project Anarchy is completely free end-to-end game development engine, just waiting to bring your ideas to life.
Two years ago, Nintendo was in trouble. The House of Mario had just released a brand new handheld system with impressive 3D graphics, but nobody seemed to care. Sales were sluggish and reception wasn't great.
Screw traditional portraits! Who wants that when you can get a miniature figure of yourself, right? That's exactly what people in Japan can soon get. But don't expect them to overtake traditional photos anytime soon.
3D was everywhere a year or two ago. Now it's...nowhere. Not even the 3DS, a handheld designed with the tech as its key selling point, uses it that often anymore. So is the tech dead in the water?
Computers are an important part of our lives. They have transformed the way we lived. Right now, we are living in the future. But what did that future look like in a 1960s Japanese children's magazine? Like this.
As demonstrated by the sharp decline in people giving a damn over the last two years, 3D isn't quite the transcendent experience everyone wanted it to be, but with minds like Sharp's 3D expert Jonathan Mather on the case it could lead to the true revolution in entertainment: holographic 3D.
With the 3DS, Nintendo brought us 3D imagery without the use of dopey glasses. Now, a company in Japan has developed a peripheral that can turn your iPhone into an instant 3D device.