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Zelda's Temple of Time, Rebuilt in Unreal Engine 4

The Wii U might not get as many Unreal Engine 4 games as we'd like, and so animator Michael Eurek thought it would be a great idea to recreate the Temple of Time from the Legend of Zelda games, just to show how good an HD Zelda game would look like in 2014.

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It took him 6 months using Maya, Z-brush and Photoshop, capturing the results in UE4:

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And here's the original Temple of Time for comparison:

Illustration for article titled emZeldas/em Temple of Time, Rebuilt in Unreal Engine 4

Temple of Time [Vimeo]

To contact the author of this post, write to: gergovas@kotaku.com

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DISCUSSION

Why hasn't there been a Zelda clone for the PC/PS/XB?

3rd person action adventure, preferably with a strong story, with bright colors (I know, gasp!), no motion controls, minimum customization/inventory (just equipment, not clothes), medieval/fantasy setting... None of those things are foreign to PC/PS/XB games. I just can't think of a game that combined all of them.