Frozenbyte's long-brewing puzzle/platormer sequel finally getting release dates on various platforms, with the PC and Mac versions first out the gate. They'll be available on Steam on December 7, followed by a North American PSN release on December 20 and worldwide Xbox Live Arcade availability on December 21. There's no still no firm date for European PSN but Frozenbyte's hoping that it'll be soon after the other console versions. For more details, go to trine2.com.
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I wanted to like Trine. I bought it, but I just couldn't get into it. The physics just felt way too floaty and the game just felt a little too slow.
Any ideas if these problems have been fixed?