Black Friday Is Almost Here!
The Inventory team is rounding up deals you don’t want to miss, now through Cyber Monday. Click here to browse!

You Can't Lose In This RPG, Though You'll Likely Travel Someplace New

Illustration for article titled You Cant Lose In This RPG, Though Youll Likely Travel Someplace New

Unrest is a most unusual game. There are no fail states, for one. The story continues if you fail. It's also an RPG that takes place in ancient India—which, I don't know about you, but that's not a place I've ever visited in a game.

Advertisement

The Kickstarter video promises a lot of unconventional ideas, actually. Unlike most games, you won't have combat for the sake of having combat. From the Kickstarter page:

Instead of meaningless combat encounters with dozens of enemies in every area, combat encounters will be few and unique, such as a knife fight for food in an alley, a duel between homeless humans and Naga (and more!) in a style similar to Sid Meier's Pirates. Importantly, violence will have consequences on the state of the world - too much bloodshed and you might just tip the city over the edge.

Advertisement

That, to me, sounds enticing. Most games have a knack for giving me small existential crises as I think about the hordes I regularly tear down and how much time that padding takes away from me—and any game that gets rid of inconsequential battles feels like a godsend. They're so rare!

Unrest isn't the prettiest game, but the ideas seem to make up for that. The Kickstarter page for Unrest can be found here.

Share This Story

Get our newsletter

DISCUSSION

Klausaidon
Klausaidon

Didn't the first AC game take you to India? I know it featured several middle eastern cities, but I can't recall if India was one of them or not.