You Cannot Kill the PS2. It Will Not Die.

Illustration for article titled You Cannot Kill the PS2. It Will Not Die.

The PlayStation 2 was released back in Oct. 2000. That's well over a decade ago, and the damn thing is still selling—and selling lots.

As Kotaku marveled back in Feb. 2011, the PS2 continues to shift consoles. And today, Kotaku will marvel at this some more.


According to an official Sony Computer Entertainment release, "The PlayStation 2 platform continues its sales momentum and remains robust sales especially in emerging counties and regions such as Eastern Europe, the Middle East, Southeast Asia and South America, and exceeded half million units worldwide."

That's not only nuts, that means the PS2, a decade-old console sold as well as the brand new PS Vita.

No doubt the PS2's affordable price tag and extensive game library makes the console very attractive to those folks just getting into gaming. There's a reason Sony has sold over 150 million of these things.


Note: according to Sony, the holiday period is "from November 21, 2011 to January 5, 2012 for Japan and Asia, from November 21 to December 31, 2011 for North America, and from November 18 to December 31, 2011 for Europe / PAL territories."

(Top image by Luke Plunkett | Kotaku)

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Ah, Shadows of the Colossus and Persona 4. =')

And this generation *is* severely lacking in the ambitiously amazing experiences and in the loluniversallyd'aawed JRPG category. I mean, what was the last JRPG that got 90s across the board from critics and fans alike? No, not Final Fantasy XIII - don't be silly; it was too flawed for straight 90s, in fact it's kinda on the lower 80s range.

I would *love* to be wrong (so I can check out the game and see if I want to buy it), but isn't said last JRPG PS2's Persona 4? 37 out of 45 critics gave the game its average, while the other 8 never dropped below a 70.

The point of number tossing is that I want to see *way* more JRPGs that everyone but the select minority of minorities enjoys. I want FFXV, Valkyrie Profile 3, Lost Odyssey 2, Awesome New IP, whatever to stand up and take that risk that other generations (that are admittingly less expensive) have made and this gen have been afraid to do. Maybe even perhaps before Persona 5 comes out? That would be nice.

And now, I close this rant off with a question/Rant: Why are there so many reviewers that gave XIII a 0 as a rating? That's just... That's straight up bias. The reviewer part in me twitches his eye at the concept that people don't even give the game its technical due - which automatically should increase the rating by a few points alone (Presentation). And yes, I am the same guy who has been making fun of XIII on Kotaku for the longest time after my 200 hours I dipped into the game. I gave the game an 85/100 since the game works flawlessly (PS3), great music and voice acting, and has an occasionally fun battle system. What kept it from getting the other points for me was the plot/dialogue and the bullets they occasionally shot in their foot with the story. I mean...there were *so* many moments well within Enix's grasp and even knowledge that they didn't take and could have made the plot a lot more emotionally engaging rather than watching a soap opera that requires you to "be in the mindset" to properly enjoy.

I'd be happy to elaborate in a spoiler post for anyone curious.