IGN has the first details on XCOM 2, the secretive project 2K Games has been teasing for a little while now. It’s coming to PC, Mac, and Linux in November. Nothing for consoles, at least not yet.

Here’s the first trailer:

The premise has been flipped around in the sequel, too.

In XCOM 2, the roles have been reversed, and XCOM is now the invading force. They are hampered by limited resources and must constantly evade the alien threat in their new mobile headquarters. Players must use a combination of firepower and stealth-like tactics to help XCOM recruit soldiers and build a resistance network, while attempting to expose the evil alien agenda and save humanity. XCOM 2 will introduce gameplay features such as procedurally-generated levels, which will make each experience unique to the player, as well as offer a much deeper level of modding support. Additionally, XCOM 2 will offer a variety of new content including five updated soldier classes, increased soldier customization, more alien and enemy types, evolved tactical combat and more.

What’s up with the lack of a console or tablet version? We’re not sure yet, though IGN claims an explanation is coming in their upcoming story. However, don’t be surprised if XCOM 2 suddenly shows up on every other platform in 2016. It may simply be debuting first on PC.

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