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MagnaCarta 2

Screenshot: Softmax
Screenshot: Softmax

Made by Korean developer Softmax and published by Bandai Namco, MagnaCarta 2 was the third game in an action-RPG trilogy, and one where Stellar Blade director Hyung-tae Kim got his start as a character illustrator. It used the Xbox 360 to push seamless third-person battles out in the field and envelope players in a grim sandbox of muddy gray and browns. The game was far from pretty, but it offered a bold take on some traditional RPG systems and some irresistibly weird character conversations. It’s not a great game or even a good one but it’s a piece of gaming history that deserves not to be forgotten. — Ethan

Status: Physical only.

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