Blizzard's ongoing improvements to World of Warcraft have now reached the Eredar with a new look for the Draenei.

This post originally appeared on Kotaku UK.

Art director Chris Robinson says, "The original was one of the better character models in the game, so it didn't require a ton of translation—but with higher-resolution textures and more polygons to work with, we were able to bump up his fidelity quite a bit, as well as improve how we convey emotion through a new animation rig."

This post originally appeared on Kotaku UK, bringing you original reporting, game culture and humour with a U from the British isles. Follow them on @Kotaku_UK.