Wow, Double Fine's New Strategy Game Sounds Amazing

Illustration for article titled Wow, Double Fines New Strategy Game Sounds Amazing

The studio that started the video game Kickstarter revolution is going back to Kickstarter for their next game—and it sounds bloody fantastic.


Described as a strategy game inspired by X-COM, Final Fantasy Tactics, Fire Emblem, and Game of Thrones (wow!), the new title is called Massive Chalice, and the folks at Double Fine are looking for $725,000 to make it happen.

An excerpt from their Kickstarter page:

MASSIVE CHALICE is a single player turn-based tactics game within a multi-generational strategy campaign built for replayability.

As an immortal King or Queen, you must unite your kingdom under a powerful dynasty, eliminate the demonic threat, and reforge the MASSIVE CHALICE!

The game is structured into two main layers: strategy and tactics. In the strategy layer, you oversee your kingdom, arrange royal marriages, conduct research, and make the far-reaching decisions that will determine the fate of your legacy.

In the tactics layer, you fight brutal turn-based battles to defend your kingdom using small squads of customizable heroes.

Permadeath is inevitable: your heroes will grow, age, and eventually die. You'll have to choose between keeping your favorite heroes on the battlefield or retiring them from combat to foster a new generation of warriors.

Drawing from roguelikes we love, content is modular and randomized. Each playthrough begins with a random assortment of male and female heroes from various bloodlines, guaranteeing that each game is unique. Your knowledge and skill will increase over multiple playthroughs, but the details of every game will change based on your decisions and the whims of fate.


Sounds awesome, no? Of course, if you're skeptical about Double Fine starting a new Kickstarter project before delivering on their last one, Broken Age, I certainly don't blame you. As with any crowdfunded game, there's always a risk that the creators will over-promise and under-deliver. That said, Double Fine is a well-established studio, and this game does sound pretty damn sweet.

You can check out the new Kickstarter right here.

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I know Double Fine broke the mold as far as kickstarter projects go, but doesn't $725,000 still sound like a lot? I mean, I just contributed to the Stonehearth kickstarter, and they managed to pull in $750,000 with an initial goal of only $140,000. I dunno, I guess Double Fine probably has a bigger staff and more operating expenses and stuff, it just seems like a lot of money.

That being said, this game sounds amazing, and I will fund and hopefully someday play the bejeezus out of it.