Would You Buy An Apple Gaming Console?

Illustration for article titled Would You Buy An Apple Gaming Console?

The prospect of another company jumping into the console market is laughable to most people, and for good reasons. It isn't a market you can just leap right into. You need connections, capital, and consumers hungry for any product you put on the market. Over at Cnet's The Digital Home, Don Reisinger suggests that only one such company exists - Apple.

Apple has the infrastructure in place through iTunes to create a real value proposition for those that want to extend the capability of their console beyond gaming and has the cash — about $20 billion — to not only invest in the best components on the market, but in an online gaming experience that could rival Xbox Live. That cash could also be put to good use by acquiring major developers (did someone say Take-Two?) that could go from third-party powerhouse to Apple's first-party publisher."


Having just bought an iPod Touch last week despite having a perfectly functional Zune with 10 times the storage space, I can see Don's point. Apple has gone beyond making products. Now they simply create things people want. Would you want an Apple gaming console? Apple is the only other company that can release a game console [The Digital Home]

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Since I've worked hard to obliterate as much bias from my system as possible in the last few years (to varying degrees of success) I wouldn't be opposed to an Apple game console in concept. I'm up for any console that's able to provide its buyer with quality service, an abundance of great games, a lot of options, and tries to make the game industry a better place, regardless of what brand is behind it.

There are a few avenues that Apple tends to take when putting out hardware that I'd find less than desirable if applied to a game system such as their much higher hardware prices than their competitors, extreme proprietorial tenancies in terms of expandability, peripherals, and programs. They've dumped massive restrictions on the user created programs being put out with their current SDK for the iPhone in that they just ban anything they don't like.