Winning Big, Losing Big In Call of Duty: Black Op's Four Wager Modes

Call of Duty: Black Ops' new Wager Matches are free-form game modes designed to be "adrenaline junkie fun," Treyarch Design Director David Vonderhaar told a gathering of press tonight.

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These matches are separate from your standard ranked matches in your online competitive playing. In Wager Match you take the currency you've earned and you can gamble it against other players. You're gambling that you are going to come in the top three on the final scoreboard, we're told.

Here's a run down of the four Wager Match modes:

One in the Chamber: In the match everyone spawns in with a pistol, one bullet and three lives. If you kill someone you get to take their bullet. If you fire and miss you're left with melee.

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Sticks and Stones: You spawn with a crossbow, ballistic knife and a tomahawk. If you hit a player with the tomahawk you instantly bankrupt that player.

Gun Game: You get a series of progressive weapons in this match. With every kill you get a better weapon. The first person to progress through all of the weapons wins. But if you get knifed you get sent back one tier.

Sharp Shooter: In this one all players start with the same randomly selected weapon. You get to use that gun for a fixed amount of time and then everyone gets switched out to the next weapon. With each kill you earn a perk and eventually a scoring multiplier.

This sounds pretty damn amazing even if no actual money changes hands... or at least is intended to.

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DISCUSSION

In other words, Treyarch is pulling out every stop they can to make this a distinct experience from Modern Warfare, possibly compensating for their red-headed stepchild status in the eyes of gamers.

But at the end of the day, it still won't be enough. Gamers will castigate Infinity Ward for it's failures, but for some inexplicable reason, they'll treat Treyarch even worse, leading to IW leaving home, and Treyarch desperately striving for the public's attention. Sooner or later, Treyarch is going to enter that rebellious teenage period, and then it'll start wearing makeup, and dying its hair black and experimenting with alternative genres. Eventually, Activision will disown it, and it'll move in with Blizzard and make RTSes, while refusing to acknowledge its daddy issues.

All of the above is entirely hypothetical, and is not based upon anyone's actual experiences whatsoever.