Despite what Nintendo would likely call its own best efforts, the Wii U has struggled to attract third-party game makers. Some developers might tell you that's because the Wii U is underpowered, but Crytek CEO Cevat Yerli told a different story to VentureBeat this week.
When asked about the Nintendo console, Yerli offered up the following:
We did have Crysis 3 running on the Wii U. We were very close to launching it. But there was a lack of business support between Nintendo and EA on that. Since we as a company couldn't launch on the Wii U ourselves—we don't have a publishing license—Crysis 3 on Wii U had to die.
It's a shame when games fall victim to the politics of business, which sounds like what happened. But if the Wii U can indeed run the technically impressive Crysis 3, who knows what else is possible on Nintendo's latest system?
The full interview goes into the nitty-gritty of Crytek's upcoming free-to-play shooter Warface, and it's certainly worth a look for those interested in the German studio's wildly varying business models.
Crytek chief puts on his Warface and says why Crysis 3 for Wii U ‘had to die' (interview) [VentureBeat via Game Informer]