Why the Next Game From Braid's Creator is Skipping Consoles

Illustration for article titled Why the Next Game From Braid's Creator is Skipping Consoles

The Witness, the next game from Braid creator Jonathan Blow, is coming out on PC, and it's coming out on iOS. It's not coming out on Xbox 360 or PS3. Why is that?


Blow told Edge magazine, "We like 360 and PS3, but their specifications are over five years old now, and that's a lot in computer years. The kind of tricks we'd have to perform to get this game working on those platforms are such a lot of work that to port it over at this point is just not worth it for us."

That's not so much a knock on their technology as it is on the process involved in getting a game published on Xbox Live Arcade or the PlayStation Network, adding, "We don't have to do the certification stuff we would have to on consoles, so we can live with doing just one of those giant tasks. And I like this as an iPad game. It's a natural thing. But we'll see how that plays out."

Jonathan Blow interview [Edge]

You can contact Luke Plunkett, the author of this post, at plunkett@kotaku.com. You can also find him on Twitter, Facebook, and lurking around our #tips page.



...it's a point and click.

When he says it's natural for a touch-based platform and the PC, did anyone ever think that MAYBE the style of the game doesn't suit consoles well, either?

I mean, god FORBID those awful Myst ports to home console...