A game's narrative isn't merely its script or its visuals — mechanics play a huge part in what kind of story is being told. Nowhere is that more apparent than when you contrast Far Cry 2 with the games that came after.

In the quick video essay above, Mark Brown gives a breakdown of how radically the Far Cry series departed after Far Cry 2, and how the mechanics changed the kind of narrative each game was telling. It's a great way to get your friend who picked up the series at Far Cry 3 to go back and play what many people argue is the high point of the series.


via Game Maker's Toolkit

To contact the author of this post, write to chrisperson@kotaku.com or find him on Twitter at @papapishu.

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