Why Aren't You Finishing Your Video Games?

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In today's mostly complete episode of Speak-Up on Kotaku, commenter Dodgerwd wonders if everyone is having the same difficulty finishing their video games as he is.

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With the release of Radiant Historia I am left with another dilemma and a question for my fellow gamers. You see, I have not completely finished the game I am currently playing: Resonance of Fate. I have noticed that I have been playing fewer and fewer games to their completion this generation and I cannot settle on the reason. While growing up, and through most of college, I had a strict rule that I must complete the game I was on before moving on to the next. Not so anymore. So I was wondering if some of my fellow Kotakuites have experienced this themselves. Is this change due to getting older? A career? Change in tastes? Or is there just something different about this generation of games? The answer is certainly a combination of things, but I would like to hear what others think.

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DISCUSSION

By
DumBeetle

Games are too long.

If you ask me, the thing Portal proved without a shadow of a doubt is that ten hours is twice as long as any game needs to be. Four hours is the perfect length. Two to three sessions, great rythm throughout, a proper narrative structure rather than the huge mid-game slump modern games have...

Yeah, at some point in the PSOne/PS2 generations we lost sight of the proper length of a game (two to four hours for arcade classics, despite claims from kids these days that games "keep getting shorter") and we started packing bloated twenty hour experiences that no person in their right mind would have any interest in completing.

So that's why I don't complete most games. It's not my fault, they're too long and uninteresting in the middle part for me to bother.

I do finish the games that are properly sized. I've lost count of the amount of times I've completed Sonic the Hedgehog, Portal, Plants vs. Zombies, Civilization 1-4 (5 keeps crashing on me) and lots of others. I just don't have the time, the patience or the forgiveness to plod through the dry middle section of Resonance of Fate or any other huge overly padded modern game.

So yeah, twenty and thirty somethings, don't feel bad for that stack of unfinished games. It's not you, it's them. Your brain is just using the part of it that doesn't really believe that crap about games being too short and overpriced these days, the truth-retaining bit that knows you paid 59.99 in 1991 for the 2.5 hours it took to get through Monkey Island and it was the best purchase you ever made.