Where is Our First-Person, True-to-Scale Frogger Game?

Illustration for article titled Where is Our First-Person, True-to-Scale emFrogger/em Game?

A gigantic frog terrorizes motorists in Dorkly's latest video short, which raises a question: Why hasn't anyone delivered a more realistic frog crossing the road simulator?


It's a silly concept, but I'd definitely play a new version of the arcade classic Frogger in which a tiny amphibian tries to cross a full-sized highway. High definition cars racing past at breakneck speed, tall blades of grass swaying tantalizingly in the distance; perhaps the sound of the tiny creature's heart pounding in its chest during a near-miss. Particularly fast ve3hicles could lift our hero off the ground, caught in the rush of air left in their wake.

Perhaps I'm over thinking this. I mean, it doesn't need to be Forza-quality vehicles and textures. Or does it? If we're gonna do this, might as well go all out. Who's with me? Cheer enthusiastically and then forget about the whole thing tomorrow!


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You can contact Michael Fahey, the author of this post, at fahey@kotaku.com. You can also find him on Twitter, Facebook, and lurking around our #tips page.

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Platypus Man

After recently playing Psychonauts for the first time, I can't help but be reminded of the Goggalor/Lungfishopolis level...

But this is good too.