Look at the calender. Do it! It's F-r-i-d-a-y. Time to Tell Us Dammit, no make that, TELL US DAMMIT. Here's how it works: We ask a question, you answer it. Simple and no strings attached! This isn't some marketing survey or whatever. It's an emotional investment in you. Yes, we're interested in knowing you, Kotaku reader person. You probably know fucktons about us — more than you even want to, we're sure. But, hey, we'd like to know about you. That way you won't be some faceless blob — and we might feel a tinge of guilt when we ban your ass. Or not, because really we're incapable of human emotion. Who knows! Not I, not I. Question: What's the most you've shelled out for a game?
Depends on the definition. The value of money is hard to pinpoint: These days, I can buy a game for its full price without thinking too much about it. Back when I first got my NES, though, as a seven-year-old... I had to rely on birthdays and Christmas to get games. After each birthday and Christmas, I'd usually have enough money to buy one, just one game. And, I mean, NES games were expensive back then: 600 Norwegian kroners, often 700, apiece. This was 17 years ago, too, so inflation means that the money back then was worth more than it is now.
I'm pretty sure I paid 700 kroners for the NES version of Rygar. Today, 700 kroners equals roughly 120 dollars, though the whole living-costs-versus-inflation-and-currency-value thing makes it hard to pinpoint exactly how much that was worth back then. To a seven-year-old, though, that's a ton of cash. Unattainable, but for those two magical times each year.
Hell, if you consider inflation, that's probably the most money I've spent on a single game anyway. So yeah. 700 Norwegian Kroners, 17 years ago, for Rygar, which I'd never played or even heard about before. But oh man the cover was awesome.