We Talk About The Witcher 3's Sex, Hair, And Open World

I got to play the first few hours of The Witcher 3, and so did Kotaku UK’s own ruthless god-commander, Keza MacDonald. Per UN mandate, this meant we were required to talk about it. Watch the video to hear our thoughts on open-world stuff, combat, the series’ progress in portraying sex, and more.


For those who don’t have time to listen to me wax poetic about the swooshiness of Geralt’s ponytail for ten minutes, here’s the gist: Keza and I both dug the new open-world stuff, even if I did find it a bit worrisomely reminiscent of other variations on the theme (Skyrim, Dragon Age, etc). Keza found combat to be much improved—some of the best swordicuffs she’s encountered in ages, even—but I didn’t quite agree on that. Combat’s way better than it was in Witcher 2, for sure, but timing is still clunky and Witcher signs feel awkward to select and use.

We were in pretty raucous agreement about The Witcher 3’s morality (or lack thereof), though. One early side-quest choice, as recounted by Keza, led to a really unexpected outcome—one that turned our perceptions of “the good choice” and “the evil choice” on their heads. We also agreed that the series has come a long way in how it approaches sex—from the first Witcher’s embarassingly juvenile collectible “sex cards” to some genuinely human moments in The Witcher 2 and now, The Witcher 3. The line between a mature approach to sex and a pointlessly gratuitous one, however, is thin, and The Witcher is a series that’s been known to stumble back and forth across it. It will certainly be... something to see where The Witcher 3 lands.

Check out the video for more, in addition to some very pretty footage.



I don't understand how TW1's sex cards are any more juvenile than Mass Effect's embarrassingly oversimplified portrayal of sex (PRESS ALL THE BLUE DIALOGUE CHOICES TO SEX CREWMATE, GET ACHIEVEMENT), which somehow garners constant praise for being "deep and mature."

Both were a lame and transparent attempt to appeal to horny manchildren, but at least The Witcher didn't pretend it was some revolutionary, game-altering mechanic.