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We Talk About The Witcher 3's Sex, Hair, And Open World

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I got to play the first few hours of The Witcher 3, and so did Kotaku UK’s own ruthless god-commander, Keza MacDonald. Per UN mandate, this meant we were required to talk about it. Watch the video to hear our thoughts on open-world stuff, combat, the series’ progress in portraying sex, and more.

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For those who don’t have time to listen to me wax poetic about the swooshiness of Geralt’s ponytail for ten minutes, here’s the gist: Keza and I both dug the new open-world stuff, even if I did find it a bit worrisomely reminiscent of other variations on the theme (Skyrim, Dragon Age, etc). Keza found combat to be much improved—some of the best swordicuffs she’s encountered in ages, even—but I didn’t quite agree on that. Combat’s way better than it was in Witcher 2, for sure, but timing is still clunky and Witcher signs feel awkward to select and use.

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We were in pretty raucous agreement about The Witcher 3’s morality (or lack thereof), though. One early side-quest choice, as recounted by Keza, led to a really unexpected outcome—one that turned our perceptions of “the good choice” and “the evil choice” on their heads. We also agreed that the series has come a long way in how it approaches sex—from the first Witcher’s embarassingly juvenile collectible “sex cards” to some genuinely human moments in The Witcher 2 and now, The Witcher 3. The line between a mature approach to sex and a pointlessly gratuitous one, however, is thin, and The Witcher is a series that’s been known to stumble back and forth across it. It will certainly be... something to see where The Witcher 3 lands.

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Check out the video for more, in addition to some very pretty footage.