If all goes according to plan, We Shall Wake is going to be much more than a slick aerial punchmans game. Primary influences range from Dark Souls to PlayStation 2 cult hit RPG Dark Cloud.

Current features (prototypes/finished features already present in the game) include:

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Planned features (will be done sometime in the future) include:

That’s a shit-ton of stuff, especially for a small indie project. More power to them, though. I would love to play that game, if We Shall Wake’s developers can actually make it happen.

You can try the latest demo of the game on PC if you donate. If you’d prefer not to, you can watch a few more videos of the game in action on YouTube. So, what do you think?

To contact the author of this post, write to nathan.grayson@kotaku.com or find him on Twitter @vahn16.