Watch Me Beat Up Captain America and Magneto in Less Than Three Minutes

I've always wanted to be an Avenger. But I'd generally pictured being one of Earth's Mightiest Heroes as being a bit more dignified than what I experienced yesterday.


Up top is video from my first experience yesterday with Avengers: Battle for Earth, a motion-controlled tie-in being published by Ubisoft. The game happens during Marvel Comics' recent Secret Invasion event, where shape-changing Skrull aliens masqueraded as powerful Marvel heroes. That explains why heroes would be fighting each other, I guess.

I'll admit that my very quick initial attempts at playing Batttle for Earth on a Kinect-enabled Xbox 360 look fumbly and awkward, but I'm guessing that more time with the game would yield better results. That notwithstanding, Battle for Earth should be a pre-teen Avengers fan's dream come true—especially since it's got a split-screen versus multiplayer—when it hits sometime this fall.



Look, I really don't want to be a doomsayer or anything, and certainly I'm always supportive of things that will evolve the industry in new and meaningful ways. But I really think motion-controls are just a terrible, terrible idea, and no amount of work is ever going to make them feel good, unless we're willing to absolutely sacrifice graphical fidelity for 1:1 response.

Basically, if motion-controls don't feel *ABSOLUTELY PERFECT*, then they feel bad. I think we need to stop kidding ourselves.