Wait, it Costs $40,000 to PATCH a Console Game?

Illustration for article titled Wait, it Costs $40,000 to PATCH a Console Game?

Well, this is bananas. According to Double Fine's Tim Schafer, the cost of getting a patch up on a modern console (presumably he means the Xbox 360 and/or PS3) is $40,000.

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That's not to upload downloadable content. That's just for a patch.

"Those systems as great as they are, they're still closed", Schafer told Hookshot. "You have to jump through a lot of hoops, even for important stuff like patching and supporting your game. Those are things we really want to do, but we can't do it on these systems. I mean, it costs $40,000 to put up a patch – we can't afford that! Open systems like Steam, that allow us to set our own prices, that's where it's at, and doing it completely alone like Minecraft. That's where people are going."

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That and, you know, Kickstarter.

Interview: Schafer's Millions [Hookshot]

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DISCUSSION

vysethequick
VyseTheQuick

Are you sure it's that easy to support your game on Steam? I thought it was a super pain in the ass. Isn't that why EA spent all that time and money to create their own digital delivery system?

Or maybe they just did it to be a super pain in MY ass.