Pre-rendered graphics weren't only used in complex cinematic cutscenes back in the day when a game's own 3D engine couldn't do the job. Developers also used them as in-game backgrounds to bypass graphical limitations. And some of the games had really well-made, atmospheric pre-rendered backgrounds.

Squaresoft and Capcom preferred these a lot in their PS1 games in the late 90s, but it wasn't just them. With minor differences—some games had a combat screen in full 3D, for instance—other developers also took advantage of this method.

Advertisement

And it had a good run, until video game engines started to become much more powerful and were able to handle camera angle changes and real-time rendering.


Blade Runner

Final Fantasy VII

Advertisement
Advertisement

Final Fantasy VIII

Advertisement

Final Fantasy IX

Advertisement

Resident Evil

Advertisement
Advertisement

Resident Evil 2

Advertisement
Advertisement

Resident Evil 3: Nemesis

Advertisement
Advertisement

Parasite Eve

Advertisement

Onimusha: Warlords

Advertisement

Odium / Gorky 17

Advertisement

Dino Crisis 2

Advertisement

Grim Fandango

Advertisement

Syberia

Advertisement

The Legend of Dragoon

Advertisement

Chrono Cross

Advertisement
Advertisement

Project Eternity

Advertisement

What is your favorite background from these games or one that's missing from our list? Make sure to submit them in the comments below!

Advertisement

sources: The Lost Art of FFIX, imgur via Reddit, Resident Evil Database, NeoGAF, The Department of Death, Chrono Wiki, FantasyAnime, Gorky

To contact the author of this post, write to gergovas@kotaku.com

Share This Story

Get our newsletter