Pre-rendered graphics weren't only used in complex cinematic cutscenes back in the day when a game's own 3D engine couldn't do the job. Developers also used them as in-game backgrounds to bypass graphical limitations. And some of the games had really well-made, atmospheric pre-rendered backgrounds.
Squaresoft and Capcom preferred these a lot in their PS1 games in the late 90s, but it wasn't just them. With minor differences—some games had a combat screen in full 3D, for instance—other developers also took advantage of this method.
And it had a good run, until video game engines started to become much more powerful and were able to handle camera angle changes and real-time rendering.
What is your favorite background from these games or one that's missing from our list? Make sure to submit them in the comments below!
To contact the author of this post, write to email@example.com