Last night, Valve pushed out a small update for Dota 2. Patch 7.06etweaks a slew of heroes ahead of the game’s biggest tournament of the year in August, including Alchemist, whose base agility jumped nearly 50%.
Here’s the full list of changes:
Neutral small camps: gold bounty increased by 10%
Veil of Discord: Recipe cost increased from 400 to 500
Bloodthorn: Critical Strike damage reduced from 1.45x to 1.4x
Heaven’s Halberd: Disarm duration on ranged heroes reduced from 5.5 to 5
Alchemist: Base Agility increased from 11 to 16
Alchemist: Greevil’s Greed Bounty Rune multiplier increased from 2x to 2.5x
Arc Warden: Turn rate improved from 0.4 to 0.6
Batrider: Flaming Lasso cooldown increased from 90/75/60 to 100/80/60
Brewmaster: Fire brewling health increased from 1200 to 1300
Brewmaster: Level 10 Talent changed from +30 Attack Speed to +30 Damage
Brewmaster: Level 25 Talent changed from +120 Damage to +140 Attack Speed
Broodmother: Level 20 Talent from +12 Spiders Attack Damage to +14
Bristleback: Base damage reduced by 4
Chen: Hand of God Heal increased from 225/325/425 to 225/350/475
Chen: Level 20 Talent increased from +90 Gold/Min to +120
Clockwerk: Battery Assault manacost increased from 75 to 100
Clockwerk: Base damage reduced by 3
Dark Seer: Surge cooldown increased from 12/11/10/9 to 13/12/11/10
Enchantress: Nature’s Attendants manacost reduced from 125/140/155/170 to 125
Io: Spirits manacost increased from 120/130/140/150 to 150
Legion Commander: Press The Attack cast range reduced from 800 to 700
Leshrac: Level 15 Talent increased from +10% Magic Resistance to +15%
Leshrac: Pulse Nova damage increased from 100/130/160 to 100/140/180
Lifestealer: Strength gain reduced from 3.3 to 3.1
Lina: Dragon Slave damage reduced from 110/180/250/320 to 85/160/235/310
Lina: Level 25 Talent from +40/4% Fiery Soul to +35/3%
Luna: Level 10 Talent from +15 Movement Speed to +20
Luna: Level 20 Talent from +10% Magic Resistance to +15%
Lycan: Howl cooldown increased from 55/50/45/40 to 60/55/50/45
Monkey King: Boundless Strike cooldown reduced from 25 to 22
Monkey King: Wukong’s Command Attack Interval improved from 1.6 to 1.4
Morphling: Base Attack Time improved from 1.55 to 1.5
Naga Siren: Base health regen increased from 0.5 to 1.5
Nightstalker: Base Intelligence reduced from 16 to 13
Nightstalker: Hunter In The Night cooldown increased from 26/22/18/14 to 30/26/22/18
Nyx Assassin: Movement Speed reduced from 305 to 300
Ogre Magi: Level 15 Talent increased from +8% Magic Resistance to +12%
Ogre Magi: Level 20 Talent increased from +250 Health to +350
Ogre Magi: Level 20 Talent increased from +25 Movement Speed to +30
Phantom Lancer: Agility gain increased from 2.6 to 2.8
Phoenix: Level 10 Talent from +175 Health to +200
Puck: Base Armor reduced by 1
Pugna: Level 25 Talent increased from +150 Nether Blast Damage to +200
Queen of Pain: Base Damage reduced by 4
Queen of Pain: Level 25 Spell Lifesteal reduced from 70% to 60%
Razor: Agility gain reduced from 2.0 to 1.8
Sand King: Caustic Finale timer damage from 45/65/85/110 to 20/50/80/110
Shadow Demon: Base Strength increased from 19 to 21
Shadow Demon: Demonic Purge cooldown reduced from 50 to 40
Sniper: Agility gain increased from 2.5 to 2.7
Spectre: Base Strength increased from 19 to 20
Spectre: Level 15 Talent from +20 Movement Speed to +25
Sven: Warcry cooldown increased from 32/26/20/14 to 34/28/22/16
Tiny: Toss can now throw units to Spell Immune enemies
Venomancer: Strength gain reduced from 2.15 to 1.9
Visage: Grave Chill mana cost reduced from 100 to 90
Windranger: Windrun manacost reduced from 75 to 60
Winter Wyvern: Cold Embrace base health regen increased from 20 to 25
Winter Wyvern: Arctic Burn slow increased from 19/26/33/40% to 22/28/34/40%
Most picked/top performing heroes in the #TI7 Qualifiers across all 6 regions. Qop and Clock, most influential, got base dmg nerfs in 7.06e pic.twitter.com/hKV4ae42kb
— Nahaz (@NahazDota) July 3, 2017
Of the above list, other notable changes include Naga Siren’s health regen tripling and the cost of Veil of Discord going up by 100 gold (the item increases magic damage received when cast on a group of enemies and played a significant roll in many of the TI7 qualifying matches over the last month).
In addition, Queen of Pain and Clockwork, two of the most relied upon heroes in recent tournaments, also got nerfed. Patch 7.06 was released in mid-May and Valve has been fine-tuning it ever since, with 7.06e likely to be the last major overhaul for now.
With roster of teams competing in TI7’s main event finalized, it’ll be interesting to see how teams adjust their strategies over the next month, if at all. Set to begin August 7, the Valve-sponsored event’s prize pool has already crossed the $20 million mark, so any of the changes above could literally end up costing teams a fortune.