Watching A Guy Run Valve’s Impressive VR Demo Might Make You a Little Nauseous

Illustration for article titled Watching A Guy Run Valve’s Impressive VR Demo Might Make You a Little Nauseous

It’s no secret that the company behind Steam has big plans for virtual reality. Now we can get a look at what those ambitions will look like.

Advertisement

When you first start watching David Finsterwalder’s clips of Valve’s VR demos, you might think you’re looking at the real world. Then Portal 2 co-op robot P-Body shows up. Definitely not the real world.


But the basis of the environments in the demo does come from the earthly plane we exist on, captured by a process called photogrammetry. Games like The Vanishing of Ethan Carter have used photogrammetry to images of real-world objects into digital spaces. (Valve programmer Joe Ludwig has an in-depth explanation of the processes involved in these blog posts.) When stuff in VR starts looking this realistic, it’s going to be hard to tell if you’ve taken a headset off or not.

Advertisement

Contact the author at evan@kotaku.com.

Share This Story

Get our newsletter

DISCUSSION

carpeguitarrem
CarpeGuitarrem

This is AWESOME. I’ve already started thinking of the possibilities of this. Imagine being able to virtually travel to a site in the real world, to see things you never could normally!