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Cheat At Killzone 2, Lose Your PSN ID
Like any other popular online shooter, Killzone 2 has its share of cheaters. And, like many other popular online shooters, the developers are prepared to take drastic steps to stop said cheating. Developers Guerilla Games have issued a curt, ominous statement on the matter, which reads: Glitchers risk losing their PSN ID altogether. We’ve been…
By Luke Plunkett Published March 27, 2009 -
Shipments Of Buggy Xbox 360 Maniac Shooter Halted
Xbox 360 port of maniac shooter DoDonPachi Dai Ou Jou Black EXTRA was originally slated for Christmas Day, but was delayed until February 19. Then it was released and plagued with bugs. Now? Starting this week, Japanese developer 5pb, who did the port, has ceased shipment of the game. 5pb issued a statement on the…
By Brian Ashcraft Published March 27, 2009 -
Dead Rising 2 Aiming For 6000 Zombies On-Screen
Dead Rising was great not for the sluggish controls, or the annoying mission structure, or Otis. It was great because it had a zombie horde. Well, Dead Rising 2 is looking to trump that. Speaking at the Game Developers Conference in San Francisco, Izmeth Siddeek, from developers Blue Castle Games, reckons that “Dead Rising 2′…
By Luke Plunkett Published March 27, 2009 -
Seth Rogen Gets “Decimated” In Call Of Duty
Holy crap! Celebrities like funny man Seth Rogen play video games. Astounding. Rogan grew up on games like GoldenEye and says he loves first-person-shooters, especially the Call of Duty games. But is he any good? “I am one of those guys who thought he was pretty good at first-person shooters and I went online and…
By Brian Ashcraft Published March 27, 2009 -
Section 8 Preview: Death From Above
TimeGate Studios’ Section 8 isn’t as crazy as it sounds. In fact, the Southpeak-published PC and Xbox 360 first-person shooter is pretty level-headed, as the game’s developers are looking to correct long-standing game convention quirks. We got a chance to preview and play Section 8 at GDC, seeing what TimeGate — developers of multiple F.E.A.R.…
By Michael McWhertor Published March 27, 2009 -
PixelJunk Eden Encore Has Loads Of New Stuff
PixelJunk Eden Encore will be with us in April, and when it hits, it will be adding all kinds of new things to your Eden experience. Like new levels, new backgrounds & new music. Firstly, and most importantly, there will be five new stages introduced. Five brand new stages, with five new backgrounds and even…
By Luke Plunkett Published March 27, 2009 -
10 Reasons To Buy Prototype
Need a reason to pickup Radical Entertainment’s Prototype when it hits store shelves this June? Activision gives you 10. In case you aren’t patient enough to watch all 10, let me sum things up for you. It’s Hulk: Ultimate Destruction plus Spider-man: Web of Shadows. If those were your type of games, it certainly looks…
By Mike Fahey Published March 27, 2009 -
Midnight Club Los Angeles DLC Finally Hits 360
Xbox 360 owners of Midnight Club: Los Angeles now join PlayStation 3 owners in tooling around South Central, as the new downloadable content finally makes an appearance on Microsoft’s console. Originally scheduled to be released last week (after a previous delay) both the free South Central map expansion and the premium paid downloadable content were…
By Mike Fahey Published March 27, 2009 -
Watch Someone Playing Excitebots: Trick Racing
Witness with joy and wonder in your tear-filled eyes as someone else plays Nintendo’s follow up to Excite Truck, Excitebots. Excitebots seems to look and play just like Excite Truck, only with some new obstacles and gimmicks thrown in to cater to the new animal robot racers. Consider this..Excite Truck was one of the better…
By Mike Fahey Published March 27, 2009 -
Same Desk, Different Apartment
To: Bashcraft From: Fahey Re: Slept Late, So Great I’ve been in my new apartment for about two and a half weeks now, but I’ve hardly seen it. For the first week and a half or so it was covered in boxes, which I slowly worked my way through. Now that the majority of the…
By Mike Fahey Published March 27, 2009 -
How Dead Space Wisely Ripped-Off Resident Evil 4
Implying that EA’s Dead Space blatantly borrowed from Capcom’s Resident Evil 4 may sound like a bad thing. It’s not. Because, as senior producer Chuck Beaver said, there are dangers to doing “too much new.” That’s been a common theme at some of the GDC talks we attended this week, as published developers caution their…
By Michael McWhertor Published March 27, 2009 -
Excitebots: Trick Racing’s SUPER SANDWICHES Explained, Bologna Confirmed
Monster Games sequel to Excite Truck, the beastly and bug-filled stunt racer Excitebots, has won us over—even those of us who didn’t particularly care for the Wii launch original game. Why? Super Sandwiches. First shown in the debut trailer for Excitebots: Trick Racing, the Super Sandwich bonus both excited and bewildered us. What was it?…
By Michael McWhertor Published March 27, 2009 -
What Is Sony Announcing On Tuesday?
Sony dropped Kotaku a line to let us know that something is going down on Tuesday, March 31st. Could it be the long-rumored price cut is finally upon us? Or could it be something completely different? Rumors have been doing little twirly things all over the internet over the past few weeks regarding a potential…
By Mike Fahey Published March 27, 2009 -
Blitz Games New Stereoscopic 3D Technology: A Feast For The Eyes
Andrew Oliver, Chief Technical Officer at Blitz Games was kind enough to show me some of the insane 3D gaming technology they’ve been working on. While at first I was a little skeptical, seeing it in motion was really stunning. The stereoscopic 3D technology doesn’t just add a new dimension to the visuals, it requires…
By Adam Barenblat Published March 27, 2009 -
Katamari Creator Denies Drug Use & Other Choice Quotes
Noby Noby Boy may be a little bit “crazy,” but its creator says he’s very normal. “I don’t use drugs at all. I don’t drink,” game creator Keita Takahashi contends. “Please, don’t worry about me.” The man behind Noby Noby Boy and Katamari Damacy delivered one of GDC’s most fascinating sessions this week, full of…
By Michael McWhertor Published March 27, 2009 -
Punch-Out!! Preview: Slick, Punchy Design
Punch-Out!! is a classic Nintendo experience. A game that helped define the Nintendo Entertainment System, but can the remake of the game do the same for the Wii? What It Is Punch-Out!! is a remake of Nintendo Entertainment System classic Punch-Out!! This time around the game will sport extra characters, some new moves and support…
By Brian Crecente Published March 27, 2009 -
Boom Blox Bash Party To Get Free DLC
In Boom Blox Bash Party you can upload and download player-created levels to your Wii without having to worry about friend codes. The idea to create an accessible Electronic Arts database of player-created levels came to the team after perusing the extensive list of videos on YouTube showing interesting player created levels, said Amir Rahimi,…
By Brian Crecente Published March 27, 2009 -
Is Blizzard Working On A Fifth Game?
The internet is abuzz with rumors that Blizzard is currently working on an unannounced fifth game, based around an entirely new intellectual property. The source of the buzz seems to be two new job postings that have appeared on Blizzard’s job site over the past week under the category of unannounced. The two listings are…
By Mike Fahey Published March 27, 2009 -
Molyneux: Fable Franchise May Not Remain RPGs
In this interview with Peter Molyneux we delve a bit deeper into the successes and failures of Fable II, which Molyneux says didn’t deliver emotionally as much as he had hoped it would. We also talk about the future of the franchise, what else the team is working on, E3 and cloud computing concept, OnLive.…
By Brian Crecente Published March 27, 2009 -
Stardock’s Answer To DRM: Goo
With Steamworks’ new CEG technology preparing to make DRM obsolete, Stardock has unveiled their own three-letter acronym answer to digital rights management: Goo. What is Goo? Goo stands for Game Object Obfuscation. What it does is allow game publishers to encapsulate their game’s executable file together with Stardock’s Impulse Reactor virtual platform in a single…
By Mike Fahey Published March 27, 2009