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Final Fantasy XIV MMO Log One: What’s My Motivation?
As part of Kotaku’s extended massively-multiplayer role-playing game review process, I spent the better part of the past week playing Final Fantasy XIV. I’m still not sure why. Kotaku’s MMO reviews are a multi-part process. Rather than deliver day one reviews based on beta gameplay, we play the game for four weeks before issuing our…
By Mike Fahey Published September 27, 2010 -
Fingers On With Target’s Giant In-Store Touch Screen Game Advisor
Target talked about sprucing up the video game section of their stores way back in May, but I haven’t seen any sign of that at my local brand-spanking-new, Super Target until this weekend, when this video panel popped up. It looks like these giant vertical touch displays have started popping up all over the country…
By Brian Crecente Published September 27, 2010 -
One Way To Save World War II Video Games
The cry goes out: Another World War II video game? Writer Rob Zacny argues that the war is not the problem. The tired perspective is. It grows stale fighting World War II once more from the triumphant, glorious American perspective, Zacny writes in a fantastic essay on the website Gamers With Jobs. Zacny was disappointed…
By Stephen Totilo Published September 27, 2010 -
This Is a New Breed of Warrior, for a New Breed of Warfare
Want to know how it feels to be a living, breathing instrument of war? Play Medal of Honor on October 12. You’ll step into the boots of a Tier 1 Operator and take the fight to the enemy. Operating under the National Command Authority, a relatively unknown entity of handpicked warriors is called on when…
By Gawkercreative Published September 27, 2010 -
Report: PSP2 Hardware Now In The Hands Of ‘Numerous’ Developers
Sony is reportedly giving more and more developers access to the successor to the soon to be six-year-old PSP, with dev kits in the hands of (or en route to) “numerous development studios.” Develop cites “multiple industry sources” who claim that the “PSP2” is gearing up for a “significant launch window line-up,” with developer-only hardware…
By Michael McWhertor Published September 27, 2010 -
World Of Darkness Is Dark, Sexy, And Playable
When can I be a virtual vampire? While developer CCP isn’t giving out any dates for its World of Darkness MMO, EVE Online creative director Torfi Frans Olafsson tells Eurogamer the game is in a playable state. Vampire the Masquerade creators White Wolf merged with EVE Online developer CCP in 2006, leading to talk of…
By Mike Fahey Published September 27, 2010 -
How An Indie Xbox Answer To Old-School Dragon Warrior Reached 30K
Breath Of Death VII is, by at least one Kotaku reader account, the best role-playing game of the year. It costs $1 and, as of last week, sold 30,000 copies. How? This chart appears in a recent post-mortem of the game by one of the game’s creators, Robert Boyd. That Kotaku spike is a result…
By Stephen Totilo Published September 27, 2010 -
Metal Gear Creator Gushes Over Super Mario Bros.
Hideo Kojima, the creator of Metal Gear, may not be best known for his subtlety. But rarely have we heard the man behind Solid Snake get as exceedingly enthusiastic as he does when describing Nintendo’s Super Mario Bros. Reflecting on the game’s 25th anniversary in the latest issue of Nintendo Power, Kojima gets gushy when…
By Michael McWhertor Published September 27, 2010 -
Euro Sonic Colours Special Edition Is Filled With Toys
Not only do Europeans get an additional “U” in their version of Sonic Colors, they also get the option to pay more for a box filled with toys. I would enjoy a box filled with Sonic Colors toys. I’m already getting a snazzy hat, but what good is a hat without colorful plastic friends to…
By Mike Fahey Published September 27, 2010 -
Left 4 Dead’s The Sacrifice Gets A Poster
Left 4 Dead games and expansions must be accompanied by a movie-style poster, according to some law of physics governing development studio Valve Software. The Sacrifice, which is out on October 5 for L4D 1 and 2, now has its own. The Sacrifice is the newest piece of Left 4 Dead content that bridges Valve’s…
By Stephen Totilo Published September 27, 2010 -
What To Expect From The Assassin’s Creed Brotherhood Beta
Here is a look at what fans can look forward to when the PlayStation 3 multiplayer beta for Assassin’s Creed Brotherhood kicks off on October 4. Did the Doctor just punch that woman in the face? Why yes, yes he did. While many players are still uneasy about the addition of multiplayer to Assassin’s Creed…
By Mike Fahey Published September 27, 2010 -
Nintendo Asks Players Trapped in Metroid: Other M Bug To Mail Them Their Save Files
Nintendo is warning players away from Metroid: Other M’s potentially game-breaking locked door bug in Sector 3, but if it’s too late for you and your save file, you’re going to have to mail away for a fix. Responding to Kotaku this morning about the bug, Nintendo of America says they have identified a door…
By Brian Crecente Published September 27, 2010 -
Your Ninja Gaiden 3 Demands
There was a time when some Kotaku misreaders thought I had the power to make Dark Cloud 3. Now some of you think I’m the one developing Ninja Gaiden 3. You have asked me to implement a few features: Misreader #1 sent me this e-mail last Thursday, probably in reaction to a story I wrote…
By Stephen Totilo Published September 27, 2010 -
iTunes Chart Toppers: iPad Owners Love Those Freemium Games
The iPad really saw a takeover of free-to-play, but pay-to-win games this week. Famrville, We City, City Story, Farm Story. iPad owners are crazy about em’. Here’s the full list of games for both platforms: iPhone Position Title Price Weeks Last Week 1 Angry Birds (Clickgamer.com) $0.99 20 3 2 Gangstar: Miami Vindication (Gameloft) $6.99…
By Brian Crecente Published September 27, 2010 -
The Mods And Modes Of GoldenEye 007
Take a look at the tools players will have at their disposal to create more than 200 multiplayer game combinations in GoldenEye 007for the Wii. Fans will have plenty of multiplayer options available when they pick up GoldenEye 007 for the Wii this November. Developer Eurocom goes above and beyond expectations, with enough potential game…
By Mike Fahey Published September 27, 2010 -
Raving Rabbids Scream Their Way Into A Live-Action TV Show
The studio behind Wallace and Gromit takes a walk on the wacky wild side, as a job listing reveals that Aardman Animation is working on a live-action television show starring Ubisoft’s Raving Rabbids. The Raving Rabbids could soon be wreaking havoc on the real world, according to a job listing that crossed the desk of…
By Mike Fahey Published September 27, 2010 -
Humor Finds Hope in Indie Game Development
Humor in video games can be a brutally serious thing. The very nature of creating something funny makes finding a publisher for a big-budget funny game nearly impossible. “The process of getting a $30 million game signed with a publisher is the process of removing risk,” said Tim Schafer, one of Double Fine Productions’ resident…
By Brian Crecente Published September 27, 2010 -
Tokyo Game Show Attendance Cracked 200K, Sort Of
Tokyo Game Show 2010 organizers declared today their big show attracted a “record high” 207,647 visitors. About 25K on each business day; about 80K each public day. Careful readers will note that the TGS people may have counted an individual four times.
By Stephen Totilo Published September 27, 2010