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Look, no one’s actually expecting that more characters and critters died in this week’s Nintendo Direct broadcast than in Sony or Microsoft’ E3 presentations. But, still, the question remains: just how many folks kicked the bucket while the House of Mario showed its cuddly brand of carnage? More than you’d guess? Or less? Watch The…
By Evan Narcisse Published June 13, 2013 -
Man Of Steel Is Not A Bad Game. Just A Bad Superman Game.
If Phosphor Games Man of Steel featured some generic superhero character — if I weren’t meant to be stepping into the red boots of a comic book icon with three-quarters of a century of history — I would probably love it. I don’t hate it. In fact, I quite like the fighting engine, a riff…
By Mike Fahey Published June 13, 2013 -
Delightful? Yes. Creepy? Yes. This Is Capybara Games’ Below.
Dodging shadowy tentacle monsters left and right is probably really, really hard when you’re busy staring wide-eyed at the absolutely sublime world around you. Wow. Capy’s Below, a game in which you Explore, Survive, and Discover, is set to come out for the Xbox One
By András Neltz Published June 13, 2013 -
Take a Peek at What’s Inside the New Xbox 360
Sure, everyone’s talking about the Xbox One this week. But it’s not the only new piece of Xbox hardware MIcrosoft showed this week. The tech giant also announced a newly-redesigned Xbox 360 e model, one that’s styled to match the Xbox One’s shiny/matte exterior. But what’s underneath the hard plastic shell? iFixit set out to…
By Evan Narcisse Published June 13, 2013 -
Here’s What The New Handheld Zelda Looks Like In Action
At E3, our very own Jason Schreier had the opportunity to spend a few minutes with the new handheld Legend of Zelda game, A Link Between Worlds. There’s a little bit of everything: exploration, combat, and Jason even demonstrates the new Merge feature for us, which lets Link become a wall painting to sneak by…
By András Neltz Published June 13, 2013 -
AT E3, You Can Have a Cool (and Slightly Weird) Convo With Luigi
The Nintendo booth at E3 has a curious station featuring a screen with its most iconic characters, Mario and Luigi. The booth let people go up to the characters and hold a conversation with em (which you can see above)—which is cute, but also kind of eerie for some reason. I’m curious as to how…
By Patricia Hernandez Published June 13, 2013 -
A black Samsonite backpack belonging to Rami Ismail, co-founder of Ridiculous Fishing and Super Crate Box developer Vlambeer, disappeared during Sony’s E3 mixer at the Figueroa hotel last night. According to Joystiq the bag contains an Asus laptop, two Vitas, the iPads, power adapters — Ismail says it’s “pretty much my entire company.” Information on…
By Mike Fahey Published June 13, 2013 -
Retro Studios Wants To Expand The Metroid Prime Universe
Retro Studios, makers of the legendary Metroid Prime series, is currently busy creating the next generation of Donkey Kong Country, much to the chagrin of a lot of Metroid fans. That doesn’t mean, however, that they abandoned Metroid. On the contrary, Samus’ world might be getting bigger in the future. IGN spoke to Nintendo’s Kensuke…
By András Neltz Published June 13, 2013 -
The Next Smash Bros. Will Balance Casual And Hardcore, Creators Say
If Super Smash Bros. Melee was for hardcore players, and Super Smash Bros. Brawl was for casual players, the next Smash Bros. game will fall somewhere in between, creator Masahiro Sakurai says. This time around, Sakurai is going for the best of both worlds. This morning, Sakurai and I had a long chat about all…
By Jason Schreier Published June 13, 2013 -
There’s Already My Little Pony Movie Content In The Game
With a limited release of the My Little Pony: Friendship is Magic Equestria Girls movie this coming Sunday, Gameloft has gone ahead and slipped a little something special into the official mobile game of the hit show. This is Sunset Shimmer. She has issues. So many issues that she steals a crown from the Crystal…
By Mike Fahey Published June 13, 2013 -
Don’t Expect A Lot Of Third-Party Characters In The Next Smash Bros
The people behind Smash Bros. say not to expect a lot of third-party characters in the next incarnation of their fighting game. Mega Man is an exception. While chatting with Smash designer Masahiro Sakurai this morning, I pointed out that fans are very psyched about the Blue Bomber making an appearance in his next game.…
By Jason Schreier Published June 13, 2013 -
This Watch Dogs Demo Shows How Friends’ Mobile Devices Will Help You
About seven minutes of Watch Dogs gets shown at this PlayStation-hosted preview of Ubisoft’s upcoming hacker stealth game. Driving, combat and security subversion are all on display here, alone with a quick look at how mobile app will connect to the console version of the game. Makes sense, no?
By Evan Narcisse Published June 13, 2013 -
No More Tripping In The New Smash Bros
Good news for Smash Bros. fans: there’s no tripping in the newest one. For the uninitiated: Tripping is the colloquial term for those moments in Smash Bros. Brawl when your character runs, stumbles, falls, and is temporarily stunned. Most fans hated it. When I asked my Twitter followers what they’d like to know about the…
By Jason Schreier Published June 13, 2013 -
Peter Molyneux, 30 Seconds After Seeing Someone Else’s Fable Re-Make
As I walked into Microsoft’s Xbox booth at E3 yesterday, I spotted storied game designer Peter Molyneux waltzing in, looking for Fable Anniversary. He was hunting down the Xbox 360 re-make of a game he’d led the development of on the first Xbox. He approached a kiosk running the game and took the controller. I…
By Stephen Totilo Published June 13, 2013 -
The Moneysaver: Lost Planet 3, Arkham Origins, Two Souls, Aeropress
Threehorns don’t play with longnecks, and Moneysavers don’t play with full price. The PC section is headlined with a pretty awesome bundle of Square Enix titles, and we’ve got a lot of pre-order deals across all platforms today. Speaking of pre-orders, head over to today’s Moneysaver One-Shot to get bonus credit on pre-orders for your…
By Shane Roberts Published June 13, 2013 -
Here’s Why Sailing Took So Damn Long in Legend of Zelda: Wind Waker
There’s a reason sailing the sea in the GameCube version of The Legend of Zelda: The Wind Waker was so slow and tedious. If the boat moved any faster, you’d sail off the edge of the ocean. Flat-Earthers smell a conspiracy! No, really, the GameCube didn’t have the power necessary to render the entirety of…
By Owen Good Published June 13, 2013 -
Your Favorite Video Game Bad-Asses , Cuter Than Ever
These are doodles dashed off by graphic artist extraordinare Olly Moss. You know, one of these days, some game-making entity will actually get Moss ‘s artistic stylings into something playable. Instead of, y’know, ripping them off. We can dream.
By Evan Narcisse Published June 13, 2013 -
Duke Nukem Creators 3D Realms Suing Gearbox over Unpaid Royalties
Apogee Software/3D Realms—the studio that spent more than a decade working on Duke Nukem Forever—is suing Gearbox Software, the company that bought that game’s rights and released the long-brewing sequel in 2011. Apogee/3D Realms alleges that Gearbox has refused to pay more than $2 million owed to 3D Realms from royalties and advances Gearbox received…
By Evan Narcisse Published June 13, 2013