Ubisoft Tries Motion Controlled Fighting Again With Kinect's PowerUP Heroes

Your Xbox Live avatars can engage in mortal combat with the Kinect powered PowerUP Heroes, scheduled to brawl on the Xbox 360 this June. Along with the announcement, in Ubisoft's trademark oddball style, comes a deliciously goofy live action trailer for the game.

Advertisement

Ubisoft calls PowerUP Heroes "the ultimate super power-infused full-body fighting game for Kinect," pointing out that the game uses a system in which players fight in and acquire super-powered suits, in offline and online battles. It highlights a handful of those super-suits, like "the Necromancer suit which allows you to control a horde of skeletons, or the Mentalist suit to break into your enemy's mind."

Can Ubisoft pull of a motion-controlled fighting game any better than it already has with Fighters Uncaged for Kinect? God, let's hope so.

Advertisement
Illustration for article titled Ubisoft Tries Motion Controlled Fighting Again With Kinects emPowerUP Heroes/em
Illustration for article titled Ubisoft Tries Motion Controlled Fighting Again With Kinects emPowerUP Heroes/em
Illustration for article titled Ubisoft Tries Motion Controlled Fighting Again With Kinects emPowerUP Heroes/em
Advertisement
Illustration for article titled Ubisoft Tries Motion Controlled Fighting Again With Kinects emPowerUP Heroes/em
Illustration for article titled Ubisoft Tries Motion Controlled Fighting Again With Kinects emPowerUP Heroes/em
Advertisement
Illustration for article titled Ubisoft Tries Motion Controlled Fighting Again With Kinects emPowerUP Heroes/em

Share This Story

Get our newsletter

DISCUSSION

Quagthias
Cursed Frogurt

The concept is intriguing, but for whatever reason I cannot stand Xbox Avatars, and I'm sure I'm not alone. Avatar marketing just defines 'lame'.