To go along with the seven and a half minute long trailer, Konami also sends us ten new screens for Castlevania: Lord of Shadows, the most un-Castlevania Castlevania we’ve ever seen.
https://kotaku.com/castlevania-lords-of-shadow-has-a-super-long-trailer-5640413
Not looking like Castlevania is probably a good thing. Attempts made to capture the look of the classic 2D series in three dimensions have generally failed. The way to make a good 3D Castlevania game is to not make a Castlevania game, which is good, as that’s exactly what producer David Cox told us developer MercurySteam’s plan was when we spoke to him last month at GamesCom
https://kotaku.com/why-lords-of-shadows-will-be-the-3d-castlevania-that-wo-5616743