Vote 2020 graphic
Everything you need to know about and expect during
the most important election of our lifetimes

Three Important Notes about Metro Last Light

Illustration for article titled Three Important Notes about emMetro Last Light/em

At a recent showcase for THQ games such as Darksiders 2 and Company of Heroes 2, the moody first-person shooter Metro Last Light stood out most effectively.

Advertisement

It had an upsetting live-action trailer.s

Advertisement

And it had a creepy demo involving two Russian survivors of a nuclear attack who exited the protection of a fortified underground refuge to creep and shoot their way through a destroyed urban landscape.They explored a crashed plane, fought off beastly wolves and struggled all the while to find fresh air to breathe.

I took the following notes that succinctly remind of the reasons that this 2013 game is one to care about...

Illustration for article titled Three Important Notes about emMetro Last Light/em

1) This is not a Western post-Apocalypse. It's a post-Soviet one, with a mix of realism, mysticism and folklore… ghosts, demons and gritty drama

Advertisement
Illustration for article titled Three Important Notes about emMetro Last Light/em

2) One of the game's developers says: "Our bid is to combat shooter fatigue…[to fight] against the sense that single-player is just a shooting gallery."

Advertisement
Illustration for article titled Three Important Notes about emMetro Last Light/em

3) And he also says, "I'd love to say enjoy the demo but frankly I hope it gives you nightmares."

Advertisement

That's pretty much enough for me. I want to play this thing.

Share This Story

Get our newsletter

DISCUSSION

YouMincingNinny
You Mincing Ninny

I was scared off from playing any of the Metro games after reading a review somewhere that said the game was broken: That you could shoot and shoot and shoot and have almost no effect on your adversaries—that is, that even minor foes seemed to need 500 rounds in them to die—and that this mechanic, plus the fact that ammunition was in very short supply in the game, made it very tiresome to play. Does that tally with anyone else's experience?