What's happened in the business of video games this past week ...
QUOTE | "We don't think that there are enough games for mature, adult players."—Adam Badowski, head of CD Projekt, talking about developing Witcher 3, Cyberpunk 2077 and other PC games.
QUOTE | "Video games are not all they can be... most of them are the same formula in a constantly updated skin."—Adrian Chmielarz, developer of Bulletstorm, talking about why his new team The Astronauts is trying to create different games.
STAT | 78%—Percentage of core gamers who regularly buy used games, according to an NPD survey; this compares to 88% who say they regularly buy new retail copies, and 70% who buy digital games.
STAT | 3 million—Number of units of BioShock Infinite predicted to ship in the first month, according to analyst Arvind Bhatia; the $150 limited edition version appears to have already sold out in most places.
QUOTE | "We really want to deliver more like a Monday Night Football experience."—Whalen Rozelle, senior eSports manager for Riot Games, talking about how the company is changing League of Legends tournaments and livestreaming.
QUOTE | "It's not getting any easier."—Cie Games' CEO Dennis Suggs, explaining why better quality games are making it harder for smaller developers to find an audience for mobile games.
STAT | 8%—Amount that Nintendo's stock jumped on Friday, thanks to a combination of a weakening yen and an improving U.S. job market.
STAT | 50 million—Number of copies of Temple Run 2 that were downloaded for iOS in the game's first two weeks; the Temple Run game is also the #4 game on Android.
This Week in the Business courtesy of GamesIndustry International
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