What's happened in the business of video games this past week ...
QUOTE | "PS3 superslim could be a super stumble." —Veteran games journalist Chris Morris writes that Sony is shooting itself in the foot by announcing the new design and not dropping prices.
QUOTE | "They love games. We need more of that. A lot more."—Seamus Blackley, Xbox co-creator, talking with other industry luminaries about the retirement of BioWare founders Dr. Ray Muzyka and Dr. Greg Zeschuk.
QUOTE | "While I'm sure Dr. Ray will do great things in the future, and Dr. Greg's beers will be delicious, I doubt they'll lead to me having a meaningful sexual relationship with an alien."—Rachel Weber, journalist with GamesIndustry International, talking with other editors about the impact BioWare's founders had on the industry.
QUOTE | "If they don't feel like they're getting their money's worth they're going to bitch."—Pete Hines, VP of PR and Marketing for Bethesda, talking about why they're being careful about micro-transactions in Elder Scrolls Online.
QUOTE | "There's no such thing as an 'average', or even a 'mainstream' [gamer]."—Rob Fahey, former editor of GamesIndustry.biz, writing about whether the Tokyo Game Show is still relevant given the huge variety in gamers today.
QUOTE | "I look at ourselves as the Steam of social."—Rob Dyer, VP of partner publishing at Zynga, talking about Zynga's efforts to publish games by other developers on Facebook, the web, and mobile platforms.
STAT | 9% —Amount sales of NHL 13 have increased over last year's first-week sales, according to EA; the publisher reported $27 million in revenue was generated.
QUOTE | "With that will come more premium price points."—Greg Canessa, VP of Mobile for Activision, predicting that games for tablets will have higher production values and longer play value, and get more expensive.
QUOTE | "The work the console manufacturers do isn't irrational."—David Helgason, CEO of Unity, talking about their deal with Nintendo to bring Unity developers to the Wii U.
STAT | 400 million—Total number of users of the Google+ social network; the network has 41 different games available for users.
QUOTE | "It seems pretty amazing that a company like EA would pursue a course of action like that."—Attorney Mark Methenitis, commenting on the lawsuit between EA and Zynga concerning copyright infringement in the social space.
STAT | $25 million—Amount reportedly paid by Zynga for mid-core social game developer A Bit Lucky; all 20 of the company's employees are now working at Zynga's San Francisco headquarters.
This Week in the Business courtesy of GamesIndustry International
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