QUOTE | "We are thinking about a new business structure. .. It's not as simple as enabling Mario to move on a smartphone."—Nintendo CEO Satoru Iwata, on Nintendo's loss for the year and what to do about it.
Elsewhere in the business of video games this past week ...
STAT | $766 million—Change in the amount of profit Nintendo expects for its fiscal year ending March 30; the company now expects a loss of over $240 million, lowering Wii U sales estimates by 70%.
QUOTE | "If EA wants to put Origin on it, that would be fine."—Valve head Gabe Newell, talking on Reddit about how SteamOS will be "as open as possible."
QUOTE | "If Valve can actually get some exclusive freemium games like Dota 2 working great with its controller I think that would be the best possible calling card."—IDC analyst Lewis Ward, on the opportunity ahead for Steam Machines.
STAT | 2%—Amount that physical retail sales for video game hardware, software and accessories in the US fell in 2013, according to NPD; hardware sales were up 5%, but software slipped 9% and accessories were up 3%.
QUOTE | "It felt as if the industry just didn't care much for making games more accessible to new audiences."—Sunni Pavlovic, studio manager for thatgamecompany, on the high and low points of the game industry in 2013.
STAT | 12 billion—Number of minutes per month Twitch fans watched game streams in 2013; the service now has over 45 million monthly visitors who watch 106 minutes per day, on average.
QUOTE | "I think local compute will be important for a long time."—Microsoft Studios boss Phil Spencer on why Xbox hardware will remain relevant despite the rise of cloud processing.
QUOTE | "It's my belief that the age of 2D monitors has run its course."—Oculus CEO Brendan Iribe, on the future of VR and why some Oculus Rift games may cost more than $60.
QUOTE | "Console manufacturers are all under siege right now... if you look at Xbox One and PS4 they are almost identical except for interface."—Former Silicon Knights boss Denis Dyack, on how the game industry is still in the "Dark Ages" while headed towards a Renaissance.
This Week in the Business courtesy of GamesIndustry International
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