This Week in the Business: 'Graphics will always matter.'

Illustration for article titled This Week in the Business: 'Graphics will always matter.'

What's happened in the business of video games this past week...

QUOTE | "Graphics will always matter." - id Software CEO Todd Hollenshead reinforces the motto started by John Carmack, noting that games are nowhere near reality and id still makes graphical trade-offs.


QUOTE | "Total exaggeration." - Sega West boss Mike Hayes says that the supposed impending death of physical games while digital rises is basically a load of malarkey.

QUOTE | "Certainly a possibility." - Google+ Games could spell bad news for Facebook's social gaming dominance, as EEDAR analyst Jesse Divnich believes it's possible that Google+ could overtake Facebook.

STAT | 26% - The percentage of year-over-year decline in the U.S. games business at retail during July, which NPD said was the worst month in the industry since October 2006.

QUOTE | "Smartphones are the new battlefield." - Nintendo's facing increasing pressure from iOS and Android as 3DS falters, and investors are calling for Nintendo to buy its way in by acquiring a mobile company.

QUOTE | "We needed key franchises." - Nintendo's Reggie Fils-Aime finally admits that 3DS blew its launch by not having stronger first-party efforts like a Mario or Zelda, and he says eShop had to come "much sooner."

STAT | 5 million – The number of copies Ubisoft's Just Dance 2 has sold on Wii in North America, making it the very first third-party Wii title to reach the 5 million sales milestone.


TWIST | A Nintendo DS successor would have to do well, right? Wrong. - 3DS has no guarantee and game industry history is littered with examples of surprising successes and failures.

QUOTE | "Warm and fuzzy feelings." - Former Microsoft Game Studios VP Shane Kim thinks the Xbox business will continue to do well and he reminisces about his "friends at Redmond."


STAT | 24 million – The number of copies the still yet to be announced GTA V could sell if it matches the franchise's historical attach rate on consoles, according to analyst Michael Pachter who sees it selling "at least" 18 million.

QUOTE | "Cool stuff in the works." - BioWare's Dr. Ray Muzyka defends the changes made in Dragon Age II while also promising to integrate feedback from the core fans for future content and iterations in the franchise.


This Week In the Business courtesy of


laser beams

July was the worst retail month since October 2006, eh? maybe the industry should do something about it and start spreading out their releases. what came out last month? Catherine? some DLC and downloadable titles? a Resident Evil spin-off for a brand new portable system that has lost major retail momentum? I'm not saying that last months few "big" releases are lacking in quality, but there's not much from July that is going to have mass appeal to a large number of gamers. even June had a lot of big games out like Infamous 2, Duke Nukem Forever, Red Faction, Zelda, Fear 3 (in addition to continued sales from big titles in May like L.A. Noir and Dirt 3).

it just bums me out that publishers push games out to die in the fall/holidays every year and they get ignored because of madden and call of duty. if a couple of them would plan to release a big game or two in the middle of summer, i think they would stand to make a lot of money due to a lack of competition. other than Rockstar, it seems like most big publishers can't stand to release big titles in the summer and i just don't understand it.