QUOTE | “There is no doubt in my mind that Bethesda is the clear ‘winner’ of this E3.” - ICO CEO Thomas Bidaux, analyzing the media coverage of E3 and finding Fallout 4 had more than 3500 articles, with Final Fantasy VII in second place with a little over 2000 articles.

Elsewhere in the business of gaming this week...

STAT | 37 – Number of countries where Bethesda’s iOS game Fallout Shelter has been among the top five grossing games; the game has also been the #1 download in 48 countries, and #1 on the overall app chart in 25 countries.

QUOTE | “I think it’s the next big development in the history of civilization.” - Epic CEO Tim Sweeney, talking about AR as opposed to VR, which he thinks is only a 150 million user audience.

QUOTE | “I’ve been pretty consistent in my belief that VR is a fad... I think it’ll generate some interest among the hardcore gamers... But for entertainment? I’m just not seeing it.” - Veteran designer and exec Warren Spector, talking about his take on E3 and the future of the games industry.

QUOTE | “I wouldn’t view it as a transitional year at all for us... We’re bringing a plethora of great games to the market this year.” - Nintendo of America executive VP of sales and marketing Scott Moffitt, downplaying the idea that the company was filling time in its E3 video before new initiatives come to market.

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QUOTE | “If a series of bad shooters came out nobody would say that the whole FPS genre is worthless, so if a series of stupidly monetised free-to-play games comes out you can’t say that this way of presenting games is worthless.” - Gameforge CEO Carsten van Husen, talking about why quality is the key to success in a competitive market, regardless of how a game monetizes.

QUOTE | “It’s pretty core to what we’re doing, and based on the response of fans, it does seem like there’s an awful lot of energy around it.” - Xbox chief marketing officer Mike Nichols, talking about the importance of offering Xbox 360 compatibility on the Xbox One.

QUOTE | “[Sony and Shibuya are] not seeing a cent of your Kickstarter dollars.” - Shenmue designer Yu Suzuki, clarifying somewhat how his Ys Net studio is funding Shenmue III after some confusion and criticism over the game’s Kickstarter.

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QUOTE | “Even if I didn’t care about diversity - which I do - I want everybody’s money, of all walks of life.” - Designer Cliff Bleszinski, explaining why he wants his new game to have a diverse range of characters people can buy.

QUOTE | “It’s as if there was some voice inside of me, that didn’t want to feel like a success, a big shot.” - Prince of Persia designer Jordan Mechner, explaining why he spent a year living small in Spain right after the release of Prince of Persia.

QUOTE | “It’s unbelievable how much I do get noticed and sometimes I can’t even go to the bathroom.” - Veteran Mega Man designer Keiji Inafune, talking about how he appreciates the impact his games have had on fans worldwide.

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QUOTE | “We will bring together Xbox Live and our first-party gaming efforts across PC, console, mobile and new categories like HoloLens into one integrated play.” - Microsoft CEO Satya Nadella, writing in a memo about his vision for Microsoft’s future.