This Week in the Business: 'Dropping a Nuclear Bomb on GameStop'

Illustration for article titled This Week in the Business: 'Dropping a Nuclear Bomb on GameStop'

What's happened in the business of video games this past week ...

QUOTE | "Dropping a nuclear bomb on GameStop."—Leading games industry analysts react to the rumor that the next PlayStation could block used titles, which could prompt GameStop to avoid stocking it.


QUOTE | "Engagement with fans doesn't have to mean letting the lunatics run the asylum."—Rob Fahey, former editor of, talking about why BioWare and other creators shouldn't let fans pressure them into changing creative decisions.

QUOTE | "I think we're seeing a lot more experimental game design happening now."—Will Wright, legendary game designer, talking about game design and what's coming up next in an exclusive interview.

STAT | 1.6 – Average number of Apple devices in American households, according to a survey by CNBC.

QUOTE | "I think mobile is starting to make its move to take over the world."—Brian Reynolds, Chief Game Designer at Zynga, talking about game design and what the next big thing is for the games industry.

QUOTE | "People thought we were crazy."—Neil Young, CEO of ngmoco, on how the world responded when the mobile game maker made all their games free-to-play.

QUOTE | "Movies, the Cohen brothers, Francis Ford Coppola, Stanley Kubrick... I steal from the best!"—Ken Levine, President of Irrational Games, joking about where he finds his inspiration for designing games.


STAT | 9%—Share of revenue from games using Flash Player's premium features that Adobe is looking for, which is making some developers angry.

QUOTE | "Sony would be taking away consumer choice."—James Brightman, US Editor for GamesIndustry International, talking about Sony's rumored plan to make it impossible to play used games on the PlayStation 4 'Orbis'.


STAT | 32%—Amount China's online games market grew in 2011 to reach $6.6 billion, according to a study by Pearl Research.

QUOTE | "There's not going to be an industry."—Denis Dyack, President of Silicon Knights, talking about how the growth of used game sales could destroy the game industry.


QUOTE | "I don't think retail is going away. But I think retail will evolve."— Sean Spector, co-founder of Gamefly video rentals, talking about how there's still a spot for stores despite the growth of digital distribution.

QUOTE | "Shifting a creative culture is like teaching a company to quit smoking."—Tommy Francois, Ubisoft director of IP development, talking about how tough it is to buy a company and integrate into your creative team.


STAT | 2100—Number of game retail jobs lost at UK retailer GAME Group after they shut down 277 stores and entered administration, the UK equivalent of bankruptcy.

This Week in the Business courtesy of GamesIndustry International

(Image from Shutterstock)



I'm kind of tired reading when game journalists are complaining about the fans response to Mass Effect 3. Enough with he pandering already and comparisons to Annie Wilkes with a sledge hammer. There is nothing original or unique about what is happening. It's not a crazed response or sense of ownership.

Movies have their endings changed all the time. Editors send books back to authors and tell them to rewrite certain aspects to make them more appealing. Maybe EA should have screened the ending to a focus group to gauge the response instead of being so arrogant.


The death of a protagonist is a weak form of story telling. Oh look the hero is dead and the universe destroyed, our story is over. The End. Congratulations Bioware you just committed the easiest cop out of literature and screen writing.

Bladerunner had 7 versions of the film in distribution to appeal to each market and Great Expectations has two different endings published.

So please stop treating fans of the series as some mockery to the "artists," that game fans are more vocal than any other. That the game developers shouldn't be immune to the opinions of the consumers they are trying to market.

Just stop already.