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This is Why Everyone Was Hating on Steel Battalion Today

Maybe you’re thinking to yourself, “Geez, Evan, you sure made Steel Battalion sound like a terrible experience in your review today.” Damn right I did and deservedly so, might I add. And it wasn’t just me. Over at Polygon, Justin McElroy rounds up a few other game critics who related just how unplayable this Kinect game is

https://kotaku.com/steel-battalion-heavy-armor-the-kotaku-review-5919579

But maybe you need more. Maybe you need visual proof of just how annoying this game is.

Things to keep in mind:

-Before video editor Chris Person and I started shooting, I spent about 15 minutes just trying to calibrate the game to recognize me. The console’s Kinect tuner could read me just fine so I have to assume it’s something about how the game was parsing that data that was awry.

-What you’re seeing is drawn from the first few sections of Steel Battalion: Heavy Armor. As the game progresses, more threats get thrown at you, things get hairier and the level of frustration gets even higher.

See? Terrible, isn’t it? Shame on you, Capcom and From Software.

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