Chuck Norris references. Anal jokes. Killing two dozen raptors to harvest ten raptor heads. The Barrens. Shit, after two hours of the World of Warcraft Classic demo, Iâm still in the Barrens. Itâs an inescapable nightmare, which is to say itâs perfect.
We wanted it hard, and Blizzard is giving it to us hard. The development team has been working furiously since even before last yearâs official announcement of the retro version of the MMORPG, cramming old code into a newer framework in order to undo all the streamlining and simplification theyâve done since 2005. So far, so good.
The WoW Classic demo, available for visitors to Blizzcon 2018 and those who purchased the virtual pass for the event, takes players back to 13 years ago, when Molten Core and Onyxia were the raids to beat. But demo players arenât going on those grand adventures.
No, the demo starts players off at level 15, with Horde and Alliance players sent to the limbo of their sideâs choosing. For the Alliance, thatâs the golden fields of Westfall, filled with coyotes, vultures, boars, bandits and gnolls. The mighty fortress of Sentinel Hill? Not so mighty anymore.
From the starting area, players can accept quests incredibly slowly. Remember, back then the quest text used to crawl down the page before the accept button would light up. You can go into the gameâs options and change it, but what about authenticity? Itâs only 15 seconds out of your life every time a quest giver is clicked on.
Once quests are accepted, itâs off to … um. Huh. See, back then there wasnât really a quest tracker. Players didnât get dots or arrows on their map, showing them where their objectives were. And considering the landscape of Westfall changed significantly when the Cataclysm expansion dropped, most everybody on my beta server was just wandering about hopelessly.
It was horrible, but also beautiful. Wandering the countryside, searching for bandits, not knowing what I was going to run intoâthatâs the World of Warcraft that drew me in so many years ago. And when I, only my second Alliance rogue of the demo, finally found the bandits I was supposed to kill, I felt like I had really accomplished something.
But I didnât spend a whole lot of time on the Alliance side. I mostly meandered about the Hordeâs rolling golden plains, the Barrens. I created a mage, picked a suitable name, and set off to see if things were as bad as I remembered.
Horde players spawn at the Crossroads, and it was good to see the now-deserted area brimming with life. People were dueling, there was a dance party going on at the mailbox, and folks in area chat were going out of their way to make the seemingly never-ending level 10 through 20 hell feel like old times. Comments included:
âAnyone want to check out my livejournal?â
âFriend me on Myspace!â
âThis zone is so big, it took Chuck Norris two spin kicks to cross it.â
âLetâs watch Tik Tok!â
Of course there was the requisite complaining about Blizzard. While a majority of folks in chat seemed to be loving the demo, they werenât so keen on one of Blizzardâs other big Blizzcon announcements.
Many players expressed disappointment that the demo didnât dial back their ages 13 years to when they were 15. Having been 31 when WoW launched, I hate those players, but I love them just the same. We were all taking a trip back in time together.
To the days when an orc named Mankirk would task Horde players with finding his wife, lost during a brutal battle with quillboars.
After which new players would spend an hour running about the ridiculously expansive zone, looking for any sign of âMankrikâs Wife,â with no real indication of where to find her.
To a time where our spells and abilities were tiered, and some folks would swear that some lower-tiered spells were more efficient than their upper tier counterparts. When we could buy skills from all three of our specializations at once, and spend hours pouring over the branching talent trees to find just the right combination of enhancements.
And of course, to a time when animals and monsters would only sporadically have the items quest givers wanted us to gather. Things one would expect them to all have, like zhevra hooves. Zehvras are basically horses, so one might think killing one would get an adventurer up to four hooves, but no. Not in WoW Classic.
In WoW Classic we run through the plains, battling against other players for the few striped horses roaming about. Thereâs no kill sharing, as there is in modern World of Warcraft. The first person to hit the creature gets to credit. Warriors charge, mages use their instants. Itâs a a struggle sometimes, but a glorious one.
And best of all, it truly is an inescapable hell. The demo is limited to Westfall and the Barrens. Should a player attempt to cross into another zone, they are instantly teleported back to either Sentinel Hill or the Crossroards. Iâve had nightmares like that.
World of Warcraft Classic will launch officially next summer. Between this demo and the passion the developers displayed during yesterdayâs âRestoring History: Creating WoW Classicâ panel at Blizzcon, Iâm confident that fans like myself eager to revisit the bad old days are going to be quite pleased.