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The Week in Review: Promise Keepers

The weeks before E3 see lots of speculation about what it will take for one of the big three to “win” this year’s gathering. Stephen Totilo instead recounted the promises of last year’s showing, to remind everyone someone’s keeping score.

Nintendo – forget such head-scratching reveals as the Wii Vitality Sensor – shone through with the most truthful E3 of 2009, by Totilo’s account. “Sticking to mostly discussing its own games rather than those of third-parties, and for actually over-delivering on a vow to support user-generated content on the DS, Nintendo got the best grade of the bunch.”

Microsoft finished second, largely by not overpromising on Project Natal, although it did run afoul of overhype with implications of Metal Gear Solid showing up on its platform. Sony, although the past year was one of the best, if not the best, for its console in terms of sales and new hardware, rated a C for overly optimistic projections for major console franchises and for missing some key release dates.

Many felt Sony took it on the chin for the decision to hold back games in the interest of quality, and that such truth-grading rewarded bland pronouncements that lowered expectations.

“If I aim low and met the goal does that mean I’m good at what I do and deserves an A?” wrote commenter SuicidalEarthworm. “I think there must be more. How high you aim and how much you accomplished should take into consideration compared to how much the other guys accomplish.”

“Either way you cut it, all three companies did well last year.” wrote commenter staySICK. “None of the publishers can help it if unforeseen problems push a game back, as we’ve seen quite often, as well as games being pushed up.”

Entering the stretch run before the annual orgy of dazzling reveals, remember who actually holds those up on stage accountable. Games publishers may create these expensive spectacles for the press, but they still have to make the games they promise to the public.

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Kotaku Talk Radio

K Monthly – May 2010

Columns

Well Played: Video Games Bid Adieu to World War II

Stick Jockey: Football Contenders Try for the Look of a Winner

Reviews, Previews, Hands-On and Impressions

X-Scape Review: The Beauty Of The Old Ugly

Kometen Review: Languid Pools of Gravity

Blur Review: Rainbow Road Kill

F.E.A.R. 3 is Really About Family… A Psychic, Psychotic Family

Company of Heroes Online in Glorious Motion

Backbreaker Review: The Challenger Crashes

Bowmaster Micro Review: Shootin’ Arrows or Shootin’ Errors?

News

It’s Like Galaga, But You’re The Aliens Up Top

BlackLight: Tango Down’s Technology Is Part Fact, Part Fiction

Final Fantasy XI Accounts Compromised

Dead Space Extraction Guiding Its Way To PS3, Xbox 360?

First Batch Of BlizzCon 2010 Tickets Hit eBay

PlayStation 2 Connection For Kylie’s Street Orgy?

The Pocket God Comic Book Has A Story, Somehow

Going on A Harry Potter Killing Spree

Nintendo Portables Getting New Colors, Lower Prices in Japan

Sony Remembers The PS3 Is A HD System

SNK? Where Are You?

Whose Car Is This?

Numbers

The 20 Most-Loved Wii Games

iTunes Chart Toppers: Angry, Angry Birds

Sports

NBA 2K Was Trying to Get Jordan In-Game ‘For Years’

Backbreaker Expects to See Large Penises in Your End Zone

Perspectives

My Game Studio Logo Hall Of Fame

Why Can’t Video Games Make You Remember The Dead?

Reactions

What Is The Cheapest Game You’ve Ever Purchased?

Speak-Up On Kotaku: Preorder Insecurity, Final Fantasy X-2, Aion Banning, And DSi Cases

A Week In Comments

Republished Features

The Video Game Guide to Morals and Ethics

Why Can’t We Make Another Shadow of the Colossus?

You Say Apocalypse, I Say Retro Chic

Kotaku ‘Shop Contest

Kotaku ‘Shop Contest: NASCAR Edition

Kotaku ‘Shop Contest: Google Tributes of the Future Edition Winners

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