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The Multiplayer Silent Hill for PlayStation Vita Defies Your Expectations

Illustration for article titled The Multiplayer emSilent Hill/em for PlayStation Vita Defies Your Expectations

They're making a portable Silent Hill game for Sony's Vita (you know...Sony's next handheld... the PSP2, the NGP). And it's a multiplayer game.

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Huh?

Creepy, lonely, slow-moving, frightening Silent Hill as a multiplayer game?

Folks on the Silent Hill team at Konami wouldn't tell me how the Vita's Silent Hill: Book of Memories will pull this off. They simply offered some intriguing comments:

"We've been thinking about multiplayer for a while," Tomm Hulett, who is also working on the upcoming console game Silent Hill Downpour, told me. "We had to have the right idea. We wanted to do something that felt like satisfying multiplayer and felt like it was in the Silent Hill universe."

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I was mystified about what that could mean, about how those two things can fit well together. Enter producer Devin Shatsky, who started describing the game as "a different Silent Hill experience. He said it's <not a third-person action game." And, gesturing to Downpour, which is a classic, creepy, skulk-through-the-darkness kind of Silent Hill that mixes exploration and combat, he said, "It's not this with multiplayer."

So what is it? These guys seemed extremely confident. But they spilled nothing.

Portable multiplayer Silent Hill. Any guesses how that works?

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DISCUSSION

arekusuikari
Alex Heat 2099

I've said it once before, but co-op multiplayer Silent Hill has the potential to be interesting considering the nature of the game.

See a nurse down the hall that is shamblin' toward you because you turned on the flashlight in front of her? Guess what? Your buddy next to you doesn't see SHIT because he's not playing the sexually repressed husband.

Step through a door behind your buddy while exploring an apartment complex and he's suddenly gone? Guess what? He's in a perfectly normal abandoned apartment because he didn't see his girlfriend die in a fire in her apartment, but your character did so now you get to brave the perpetually burning rooms for the item you need!

That sounds like it could be good to me.