The Many Ways to Stay Alive in I Am Alive

Ubisoft's "Encounters" trailer for I Am Alive has what seems to be the protagonist giving advice on life in a dog-eat-dog world. "People more than dust are the most dangerous thing you're going to encounter," and the ways to deal with them are numerous.

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I Am Alive clearly rewards players for the use of cunning over brawn, as even an empty gun intimidates a trio of machete-wielders into backing down. The bow offers a deadly and silent alternative with recyclable ammo, though you probably can't do much bluffing with an empty one: "Dude… there's just no arrow there."

Be sure to check out the positive impressions of the game from our own Kirk Hamilton.

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DISCUSSION

EmeraldStorm
EmeraldStorm

For some reason, killing in that games seems... wrong. Which is a good sign for my morality, eh? But, really, I was just thinking there should be some sort of incentive or reward for getting through the game without killing—or something that gets better the more people you let live. Of course, there would need to be some sort of difference for situations where an NPC attacks you first.

Just an idea. Otherwise, this looks pretty good. Sort of reminds me of Fallout in the underground bits—not much you can do about that, I suppose.