The Infamous 2 Beta Needs Mission Designers Badly

Illustration for article titled The emInfamous 2/em Beta Needs Mission Designers Badly

PlayStation 3 owners can get their hands on this summer's Infamous 2 early with the game's newly announced beta. Developer Sucker Punch is desperately seeking beta testers, passionate people who can bang away at the game's user generated mission design component.


Interested parties (based in the U.S.) can sign up for Infamous 2's "limited release beta" starting today, a chance to start crafting missions for Cole MacGrath before anyone else. It's also an opportunity to have your custom made missions playable by the world the day the game ships. Registration is now open at Infamous 2's official site and ends next Monday.


PS3 owners in Europe will get access to the beta through PlayStation Plus.

The Infamous 2 user generated content beta kicks off April 12. See what that custom mission making mode looks like right here.

inFAMOUS 2 Limited Release Beta: Mission Designers Wanted []

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Let's see... developer having a beta, recommending players use their "mission designer" utility... do I even need to check if there's a section of the EULA along the lines of "anything created belongs to Sucker Punch"? I don't think it's a question of IF we see user-created missions as part of the Infamous game with no credit (nevermind pay) to the creators, but WHEN.