The Guild Wars 2 Beta Weekend Ends in Crash-Causing Chaos

To celebrate the successful press beta weekend for Guild Wars 2, the nice folks at ArenaNet gathered us all together in the main courtyard of Divinity's Reach and killed us over and over again.

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The lag was bad enough with somewhere around a hundred members of the press and assorted ArenaNet staff bunched together in one spot. Add a giant or two and things went completely to hell. I crashed right after the giant killed me the first time, logged back in, and then crashed again. Somehow I was able to capture this video before my machine attempted to explode.

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So out of curiosity was it the PC that was struggling to render it or is the game not designed for so much stuff on the screen? Or was it just a beta thing.