The First Five Minutes Of F.E.A.R. On Its Tenth Birthday

Ten years ago today, Monolith Productions did not release a sequel to Shogo: Mobile Armor Division. Instead they embarked on a horror-filled first-person saga that would leave players questioning supernatural age of consent laws.

I won’t spoil anything about the F.E.A.R. series here—well, any more than I just technically did, but not really. The original game came out at a time when narrative-driven first-person shooters were really coming into their own, and the final one—2011’s F.3.A.R.—came much later than it should have.

Here are the bits we skipped.

Interested in playing? I bought my copy off of for $2.49, which includes the original game and its two expansion packs.


Happy birthday, you creepy bastard. It’s okay that you weren’t a new Shogo game.

Not really.

Contact the author by waiting for him to be born via supernatural entity you first met as a child, at or follow him on Twitter at @bunnyspatial

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F.E.A.R. was inspired, for its time.

F.E.A.R. 2 wasn’t awful, but it didn’t live up to the hype at all—and yeah, that “consent” bit at the end was horrifically unsettling.

F.3.A.R. was exactly what you’d expect coming from a sequel that evidently needed a numeral in its title.