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The Division: Destroying Faces Since 2016

Fine ArtFine ArtFine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you’re in the business and have some art you’d like to share, get in touch!

Miguel Iglesias is a senior concept artist at Ubisoft’s Massive studio. He worked on The Division, but has also helped out on stuff like the Far Cry series and World in Conflict.

You can see more of Miguel’s work at his ArtStation page.

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To see the larger pics in all their glory (or, if they’re big enough, so you can save them as wallpaper), click on the “expand” button in the top-left corner.

Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you’re in the business and have some concept, environment, promotional or character art you’d like to share, drop us a line!

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About the author

Luke Plunkett

Luke Plunkett is a Senior Editor based in Canberra, Australia. He has written a book on cosplay, designed a game about airplanes, and also runs cosplay.kotaku.com.