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ConnecTank

Screenshot: Natsume
Screenshot: Natsume

Trying to describe ConnecTank would mean word-vomming a string of terms that mean little individually and next to nothing when considered all together. It’s a puzzle game, but also a cooperative multiplayer arena, and is a real-time tactics game that’s also procedurally generated. Look, a bunch of jargon will only obscure the fact that ConnecTank rules.

Rounds of ConnecTank progress in three stages. (This is all playable for one to four players, from an isometric perspective.) In the first phrase, you have to rearrange conveyor belts to create a pathway between an ammo-printing 3D printer and a cannon. In the second phase, you have to create ammo. Instructions—say, match “blue orb” with “yellow triangle”—play out near the top of the screen. If you successfully create enough ammo to blow up an enemy’s cannon before it blows you up, you win. The third phase plays out between rounds, as you navigate a hexagonal board, choosing who to fight, where to go, and what to buy at intermittent rest stops. ConnecTank is about as hectic as Overcooked, and the demo only gave me one mission. Can’t wait to see this one in full. — Ari Notis

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